Julien Ignace
|
c95f1451
|
- Fixed Smoothness maps on Lit/LayeredLit shaders
- Reduced default heightmap scale to 0.01 for Lit/LayeredLit shaders.
|
8 年前 |
runes
|
6d7d07de
|
TilePass support for arealights
|
8 年前 |
ChrisTchou
|
5c5083d0
|
Adding 3d checkerboard & 3d output from sphere dent
|
8 年前 |
bfogerty
|
8033e041
|
A buldge now comes from the Cellular shader.
|
8 年前 |
Matt Dean
|
eed9ee0e
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Sebastien Lagarde
|
39e6194b
|
HDRenderLoop: few fix on cluster FPTL, still not work yet
|
8 年前 |
Julien Ignace
|
c1b2cb24
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
ChrisTchou
|
a6a2d4de
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
3b03ea1a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
c0a0fd0b
|
custom texture use case
|
8 年前 |
Matt Dean
|
4781b571
|
Added anisotropy demo shader
|
8 年前 |
Sebastien Lagarde
|
62c01cdd
|
HDRenderLoop: First no working version of cluster FPTL
|
8 年前 |
Florent Guinier
|
786455b2
|
dynamic texture demo
|
8 年前 |
Matt Dean
|
1ddad83f
|
Added character rendering scene
|
8 年前 |
Sebastien Lagarde
|
4a757643
|
HDRenderLoop; General cleanup pass around OnDisable/Cleanup
|
8 年前 |
MingWai
|
59f4b762
|
graph assets
|
8 年前 |
Sebastien Lagarde
|
4f89be71
|
HDRenderLoop: minor convention cleanup
|
8 年前 |
bfogerty
|
ea8e9875
|
Added the Unity Logo to the Cellular texture
|
8 年前 |
Florent Guinier
|
c94e9640
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
GitHub
|
fe929a4c
|
Merge pull request #31 from EvgeniiG/master
Add the basic impl. of light cookies
|
8 年前 |
bfogerty
|
7ac6f978
|
Repositioned the center ball in the shader.
|
8 年前 |
Evgenii Golubev
|
f00d20dd
|
Remove redundant operations
|
8 年前 |
bfogerty
|
ca642cc1
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
264cb36f
|
fix gradient node (with more cofee)
|
8 年前 |
Evgenii Golubev
|
954b1756
|
Add a light cookie test scene
|
8 年前 |
bfogerty
|
cad28c60
|
Checking in the generated Electricity and Cellular Shaders.
|
8 年前 |
Florent Guinier
|
6722e7ea
|
fix gradientnode export mode
|
8 年前 |
Evgenii Golubev
|
09670285
|
Increase the attenuation radius of test area lights
|
8 年前 |
Julien Ignace
|
d4e1f7c7
|
Fixed multipliers on LayeredLit for Smoothness, Metallic and Anisotropy (were always 0 before).
|
8 年前 |
bfogerty
|
abec21f1
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
4bf4a5aa
|
Merge branch 'LightCookies'
|
8 年前 |
Julien Ignace
|
2fc686ba
|
Synchronized properly texture scale/offset for layeredLit.
|
8 年前 |
Eduardo Chaves
|
d01e5edf
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
586d04f3
|
Enable two directional light cookie modes
|
8 年前 |
Evgenii Golubev
|
d68924b2
|
Merge branch 'LightCookies'
|
8 年前 |
Julien Ignace
|
668f9372
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/Material/LayeredLit/Editor/LayeredLitUI.cs
|
8 年前 |
Eduardo Chaves
|
cfb46195
|
Fixing script errors
|
8 年前 |
ChrisTchou
|
189f30e4
|
SphericalIndentation node, and adding ability to source shader globals in Any nodes
|
8 年前 |
Evgenii Golubev
|
6ff56821
|
Implement directional light cookies
|
8 年前 |
sebastienlagarde
|
610894d8
|
HDRenderLoop: Fix issue with tile list index + Rename SFiniteLightData to LightShapeData
|
8 年前 |
Florent Guinier
|
73112c5a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
ChrisTchou
|
211cce2b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
2750742f
|
Fixed output to sampler2D when that node is being used.
|
8 年前 |
Evgenii Golubev
|
ccc496ee
|
Fix a subtle line light bug
|
8 年前 |
Sebastien Lagarde
|
88645019
|
HDRenderLoop: Re-Enable DynamicGI.UpdateEnvironment();
|
8 年前 |
MingWai
|
db8f399d
|
fix gradient serialization
|
8 年前 |
Evgenii Golubev
|
e8459fe4
|
Fix comments
|
8 年前 |
Felipe Lira
|
e207e7f5
|
Updated GraphicsSettings to set the HDRenderLoop
|
8 年前 |
ChrisTchou
|
683c517e
|
Merge remote-tracking branch 'origin/hackweek2017' into hackweek2017
|
8 年前 |
Andre McGrail
|
6d640d6a
|
Added cam direction node
Added cam position node(should be implemented better but no time)
|
8 年前 |