5633 次代码提交 (f3b17b2a-269f-47b1-a430-ec26815d9f7e)

作者 SHA1 备注 提交日期
bfogerty e87af2cb Cellular Demo Graph 7 年前
Evgenii Golubev 4cc31cfe Implement cookie support for point and spot lights 8 年前
sebastienlagarde 3e7b5a91 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
bfogerty d92a2269 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev 1d30aefc Clean up .gitignore 8 年前
Felipe Lira e7c57392 Merge branch 'scriptablerenderloop-graphicssettings' 8 年前
sebastienlagarde 7fd76a10 HDRenderLoop: Remove warning in skyRender.cs 8 年前
vlad 107ba5ee Texture Asset Node supports output for Texture2D AND sampler2D 7 年前
GitHub 3560d0cf Merge pull request #29 from Unity-Technologies/merge-FPTL-cluster 8 年前
Matt Dean 46d84ef9 Fixed vector2 node 7 年前
bfogerty cf32474c The Electricity shader no longer looks washed out. 7 年前
GitHub 4936588d Merge pull request #28 from EvgeniiG/master 8 年前
Florent Guinier c02a0849 customtexture 2pass example 7 年前
Matt Dean c09d8226 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev a63c6a5a Add a missing article 8 年前
Sebastien Lagarde ceca355d HDRenderLoop: Do misc refactor for the sky + few optim + write lot of todo 8 年前
Andre McGrail 22cf545d Fixed math in remap node 7 年前
Matt Dean a51e8de3 Added unlit master node 7 年前
Evgenii Golubev a18038a4 Improve comments 8 年前
Sebastien Lagarde d3e935de Merge remote-tracking branch 'refs/remotes/origin/master' into merge-FPTL-cluster 8 年前
GitHub fd4b83fe Merge pull request #27 from EvgeniiG/master 8 年前
bfogerty 7a9f1ef2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
MingWai d82bb008 scatter 7 年前
Evgenii Golubev d614abcd Aggressively simplify 8 年前
vlad 953f009f New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state. 7 年前
Evgenii Golubev 2e758936 Improve comments 8 年前
RinaldoTjan c5984a7b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev c8b45c1e Improve the comment 8 年前
vlad 4291f15f Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev db54ab05 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
vlad 7d7f4c31 Added the SamplerState presenter 7 年前
Evgenii Golubev 8b44deea Implement correct ellipsoidal attenuation for area lights which scales with the area 8 年前
Jennifer Nordwall b94d71ca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Eduardo Chaves 2cc38eba Fixing Height to Normal 7 年前
Evgenii Golubev d2b6dafd Fix clamping in GetBoxToSphereMapDistanceAttenuation() 8 年前
vlad cd1776fc Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev db1a3661 Implement box-to-sphere-map distance attenuation 8 年前
sebastienlagarde 261e7fe1 HDRenderLoop: Missing file 8 年前
Matt Dean 05bc3cb7 Added some anisotropy maps and test graphs 7 年前
vlad 5f08fc4e Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 7 年前
Evgenii Golubev a08f90a4 Update comments 8 年前
sebastienlagarde 898ec83d HDRenderLoop: Misc fix for making cluster FPTL work, still not working 8 年前
Felipe Lira ef0ffe6f OnValidate now working and not necesary to call CleanUp on disable anymore. 8 年前
Natasha Tatarchuk 419516e8 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev b6c3976f Move the dominant specular direction to PreLightData 8 年前
vlad-andreev 61c18528 fixed editor grid/gizmo/selection rendering 8 年前
Felipe Lira 65f8427b update github project to reflect refactored SRL changes in engine code. 8 年前
Andre McGrail 436e34fe Personal testing changes 7 年前
Jennifer Nordwall 1f405222 Changed meta file back 7 年前
Evgenii Golubev 80814477 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前