sebastienlagarde
38c99573
Revert "HDRP: Missing a file for the awake of reflection probe"
This reverts commit 2cc38744cad30f9ac73043b89d17aa5caae1c50e.
7 年前
sebastienlagarde
a9c23607
Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
7 年前
sebastienlagarde
4c23a388
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging
7 年前
Sebastien Lagarde
7a26248c
Update stacklit test
7 年前
GitHub
c4a34c26
Merge pull request #1781 from Unity-Technologies/DisableLightTypeDebugMenu
Disable light by type in debug menu
7 年前
Antoine Lelievre
8012ce85
Added a warning for 128x128 cookie texture without mipmaps
7 年前
sebastienlagarde
583344b9
HDRP: Missing a file for the awake of reflection probe
7 年前
Antoine Lelievre
89fdc601
Merge HDRP/staging
7 年前
Sebastien Lagarde
56790568
Refactor GetBakedDiffuseLighting
- Shader code change: Rename GetBakedDiffuseLighting to ModifyBakedDiffuseLighting. This function now handle lighting model for transmission too. Lux meter debug mode is factor outisde.
- Shader code change: GetBakedDiffuseLighting is not call anymore in GBuffer or forward pass, including the ConvertSurfaceDataToBSDFData and GetPreLightData, this is done in ModifyBakedDiffuseLighting now
- Shader code change: Added a backBakeDiffuseLighting to BuiltinData to handle lighting for transmission
- Shader code change: Material must now call InitBuiltinData (Init all to zero + init bakeDiffuseLighting and backBakeDiffuseLighting ) and PostInitBuiltinData
- Update shader graph associate code
7 年前
sebastienlagarde
a747dde7
HDRP: Better fix for late init of reflection probe
7 年前
Sebastien Lagarde
93ff11d4
Correctly split AO to not affect emissive in forward
7 年前
sebastienlagarde
a400b51d
Revert "Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe"
This reverts commit 216ec1b7637b9eabf69444a2f6daa8d1a32ce611, reversing
changes made to 55e35986580cdec9dabb532d066a81c3e8993a91.
7 年前
Sebastien Lagarde
f0619d1d
Handle emissiveColor separate of bakeDiffuseLighting in forward
7 年前
Sebastien Lagarde
a15bafc8
Remove warning in gradient sky shader
7 年前
GitHub
c3c43d6d
Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe
Do a late update to avoid crash for InfluenceVolume in Probe
7 年前
Sebastien Lagarde
ce612c2a
Do a late update to avoid crash for InfluenceVolume in Probe
7 年前
Sebastien Lagarde
458155fb
HDRP: Update comment of integrate HDRI and clean a little code
7 年前
sebastienlagarde
98fec96f
HDRP: Update path of OpaqueAtmosphericScattering.shader
7 年前
RSlysz
dab31605
change default mapping for infinite of ProxyShape
7 年前
Antoine Lelievre
c86710c9
Updated changelog
7 年前
sebastienlagarde
85b19b9b
fix HDAdditionnalReflectionData migration
7 年前
RSlysz
3843183e
Rename ProxyShape and InfluenceShape
7 年前
Antoine Lelievre
c278bbee
Simplified Show light type debug settings
7 年前
sebastienlagarde
2ea1dd98
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging
7 年前
RSlysz
9122c08e
Fix migration issue with ReflectionProbe box size
7 年前
Antoine Lelievre
03c9b17a
Add option to disable light by type in the debug menu
7 年前
GitHub
6a81a760
Merge pull request #1777 from Unity-Technologies/GradientSky
Gradient sky
7 年前
sebastienlagarde
b3ddd5b8
HDRP update changelog
7 年前
Antoine Lelievre
41ff485b
Gradient value 3
7 年前
RSlysz
c4b4def3
Add small in-code documentation
7 年前
GitHub
8b3692f4
Merge pull request #1776 from Unity-Technologies/LuxIntensityForHDRISky
Lux intensity for hdri sky
7 年前
Antoine Lelievre
3f870344
Cleanup shader
7 年前
Antoine Lelievre
3d11380a
Added SkyType gradient
7 年前
RSlysz
eda72143
Clean ProxyVolume class and editor
7 年前
GitHub
f0a8da64
Merge pull request #1775 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
7 年前
Antoine Lelievre
0f1f60cb
Add Gradient Sky from Laurent
7 年前
RSlysz
c545b24c
fix HDAdditionnalReflectionData migration
7 年前
GitHub
d5300b0b
Merge pull request #1774 from Unity-Technologies/master
Merge master into staging
7 年前
GitHub
238dd6b5
Merge pull request #1760 from Unity-Technologies/refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too
Refactor reflectionprobe/use separate influence volume class for hd reflection probe too
7 年前
RSlysz
c4d90629
Add missing empty HDAdditionalReflectionData in editor
7 年前
RSlysz
6f533f74
Add missing ParallaxProjection checkbox in HDReflectionProbe editor
7 年前
RSlysz
bcb93ba4
fix migration at deserialization time
7 年前
RSlysz
b736b624
fix InfluenceVolume creation
7 年前
RSlysz
04f30e40
various small fixes
7 年前
RSlysz
5879ce57
fix warnings
7 年前
RSlysz
bbee5366
fix infinite migration
7 年前
RSlysz
7beb31aa
Replace sync event in InfluenceVolume
7 年前
GitHub
d7a73902
Merge branch 'HDRP/staging' into refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too
7 年前
RSlysz
03fb1618
fix HDAdditionalReflectionData namespace
7 年前
Yao Xiaoling
a740bb25
Use the Lit shader variant stripper for terrain shaders.
7 年前