sebastienlagarde
d416e6e3
test RTHanbdle naming
7 年前
Alex Lian
35f03c7a
Merge remote-tracking branch 'origin/master' into build/automation
7 年前
Remy
fe34a794
Fix reflection probe layout in test 2401
Try to accelerate tests by greatly reducing the number of wait frames. Seems stable.
7 年前
GitHub
58154649
Merge pull request #921 from Unity-Technologies/Fix-issue-with-FrameSettings-not-always-in-sync
Fix issue with FrameSettings not always in sync
7 年前
sebastienlagarde
87ce1922
Fix issue with FrameSettings not always in sync
7 年前
Remy
f8b82f37
Move animated cookie scene to play mode tests
Update Light on tesselcation scene (shadows in reflection probes are fixed now)
7 年前
sebastienlagarde
ac0f369d
HDRenderPipeline: Update conversoin script that doesn work (yet)
7 年前
GitHub
17af1d7a
Merge pull request #920 from Unity-Technologies/Other-tweak-to-SSS-menu
Other tweak to sss menu
7 年前
sebastienlagarde
ad84a280
Add auto script update
7 年前
sebastienlagarde
10ffb093
Move transmission enable at the right place
7 年前
GitHub
4656dcdb
Merge pull request #919 from Unity-Technologies/Update-SSS-and-transmisison-UI
Update sss and transmisison ui
7 年前
Alex Lian
17629e50
Modify copy step for Windows
Windows is failing for copying a tree. Try direct copying
7 年前
sebastienlagarde
10283087
Fix issue
7 年前
sebastienlagarde
2a18503e
First draft of SSS and Transmisison UI
7 年前
sebastienlagarde
8c774475
HDRenderPipeline: Move htile for material classification before async compute.
7 年前
uygar
7528e3f3
Replaced the two clear shadow passes with one using the platform far plane define.
7 年前
GitHub
0b6f97bc
Merge pull request #910 from Unity-Technologies/hdrp-rth-fixes
Misc HDRP RTHandle fixes
7 年前
uygar
34443229
Separated light and cascade data loading for directional lights.
Introduced clear rect rendering to avoid clearing the entire shadowmap.
7 年前
GitHub
2c2b8b4d
Merge pull request #916 from Unity-Technologies/Branch_RemovedLayeredHeightOffset
Removed redundant(and broken) layered specific height offset.
7 年前
uygar
ae42e524
Split shadow matrix into separate components to selectively load per face data for point lights to improve register usage.
7 年前
uygar
34eeceb3
Moved slice into a separate float to avoid unnecessary casting in the shader.
7 年前
uygar
8e8b647f
Added register optimized path to the tent 5x5 filter.
7 年前
Remy
fa8d58d8
Material upgrader working quite fine now :)
7 年前
Remy
0fe67279
Upgrade material upgrader
7 年前
Evgenii Golubev
1c1f07a0
Terminate the loop sooner
7 年前
Evgenii Golubev
7f5a785a
Use bsdfData.materialFeatures to store the transmission mode
7 年前
Evgenii Golubev
e6540dfa
Implement clustering of density volumes
7 年前
Evgenii Golubev
88a993dd
Store SSS flags inside bsdfData.materialFeatures
7 年前
Evgenii Golubev
621d0c61
Rename
7 年前
Evgenii Golubev
0c573a4a
Rename "HomogeneousMediumVolume" to "HomogeneousDensityVolume"
7 年前
Evgenii Golubev
fdd5cb7f
Ignore VBuffer scale
This means there is some fractional error if the screen size is not a multiple of 8 (or 4, depending on settings), but the error is typically less than 1%, so it's not very visible.
7 年前
Evgenii Golubev
ba308dc1
Compress OritentedBBox storage to 48 bytes
7 年前
Evgenii Golubev
19824028
Use ClampNdotV() everywhere except where vector addition/subtraction is involved
7 年前
Paul Melamed
8668ed75
decals working on transparency
7 年前
Paul Melamed
cf795cc1
intermediate commit, switching to another branch
7 年前
Peter Bay Bastian
e7ecacd5
Rename package folder to match package name
7 年前
GitHub
f7374d45
Merge pull request #247 from keijiro/fix-null-preview
Fix for NullReferenceException in master preview.
7 年前
Keijiro Takahashi
7aa1b896
Added null-checks to master preview.
7 年前
GitHub
e2675d66
Merge pull request #246 from Unity-Technologies/devmode-define
Devmode define
7 年前
Peter Bay Bastian
c1e7625e
Hide debug outputs behind a define
7 年前
GitHub
3a64dab9
Merge pull request #245 from Unity-Technologies/fix-242
Fixes #242 by initalizing the color space field properly
7 年前
Peter Bay Bastian
00a8f677
Fixes #242 by initalizing the color space field properly
7 年前
GitHub
75dadc74
Merge pull request #239 from Unity-Technologies/double-click-to-open-subgraph
Added functionality to double click on a subgraph node to open it up …
7 年前
GitHub
cdc03be9
Merge pull request #244 from Unity-Technologies/fix-all-warnings
Fix all warnings
7 年前
Peter Bay Bastian
57a0eab1
Remove unused imports in entire solution
7 年前
Peter Bay Bastian
6d5e2c25
Merge with master
7 年前
GitHub
9f659780
Merge pull request #240 from Unity-Technologies/fix-217
Fixes #217
7 年前
GitHub
f57c8cab
Merge pull request #238 from Unity-Technologies/master-preview-fixes
Master preview missing RenderTexture fixes
7 年前
Jens Holm
9c44af93
Add hide flags to master preview rendertexture ( fixed #225 )
7 年前
Peter Bay Bastian
e7218ad7
Remove unused variables and classes and rework how master preview resizing is handled
7 年前