namespace UnityEngine.Experimental.Rendering.HDPipeline
{
[ExecuteInEditMode]
[AddComponentMenu("RenderPipeline/High Definition/Homogeneous Medium Volume", -1)]
[AddComponentMenu("RenderPipeline/High Definition/Homogeneous Density Volume", -1)]
public class HomogeneousDensityVolume : MonoBehaviour
public VolumeParameters volumeParameters = new VolumeParameters();