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Ignore VBuffer scale
Ignore VBuffer scale
This means there is some fractional error if the screen size is not a multiple of 8 (or 4, depending on settings), but the error is typically less than 1%, so it's not very visible./main
Evgenii Golubev
7 年前
当前提交
fdd5cb7f
共有 6 个文件被更改,包括 25 次插入 和 28 次删除
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDStringConstants.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/Resources/VolumetricLighting.compute
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31ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/VBuffer.hlsl
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14ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/Volumetrics/VolumetricLighting.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/ShaderVariables.hlsl
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Sky/AtmosphericScattering/AtmosphericScattering.hlsl
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