3347 次代码提交 (ddeb54b6-6d4f-45e8-bf9c-ab86252670ba)

作者 SHA1 备注 提交日期
Peter Bay Bastian 0b1d9efe Minor style changes to fix spacing between node controls 7 年前
Matt Dean 1449994e Comment out Scene Normals and Scene Velocity nodes 7 年前
Peter Bay Bastian ab14181b Make PortInputView use pre-multiplied alpha background color and put its edge behind itself and node (still need to make it render behind other nodes) 7 年前
Matt Dean d1e59e63 Moved Scene Normals and Scene Velocity nodes to WIP 7 年前
Matt Dean 0364097d Fix Rounded Rectangle 7 年前
Peter Bay Bastian 508ec3ef Workarounds for float formatting (e.g. 0.6 becoming a mess of decimal points) and label draggers (dragging not working on anything but first label on slot control) 7 年前
Matt Dean 2d57b390 Add Orthographic slots to Camera node 7 年前
Matt Dean 4512dff0 Started work on Rounded Rectangle node 7 年前
Peter Bay Bastian 458c34e2 Make beachball more neat 7 年前
Matt Dean fb3d355b Removed uneeded Fog enum 7 年前
Matt Dean 68dcee06 Renamed Repeating Dot node > Ellipse node 7 年前
GitHub 46e0e4e5 Merge pull request #98 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 1c91fd60 Remove uneeded class 7 年前
Matt Dean c47de91f Fix variables names from coordinate space 7 年前
Matt Dean afc52ffa Fixes to polygon and ellipse nodes 7 年前
Matt Dean f48335e0 Renamed files 7 年前
Matt Dean f4ca23e8 Switch Cross Product node to Vector3 ports 7 年前
Matt Dean 5c0e0f70 Fixes for PR 7 年前
Matt Dean 599b2ee7 Switch Reflection node to dynamic dimension ports 7 年前
Peter Bay Bastian 562e71c8 Fix SerializableGraphTests 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Matt Dean 16cbb0ed Switch Distance output to Vector1 7 年前
Peter Bay Bastian 9604758c Fix inconsistent persistence key causing SG to not maintain zoom and position sometimes 7 年前
Matt Dean b08ed60c Switch DDXY node to dynamic dimension ports 7 年前
Peter Bay Bastian 944c3654 Dispose resources when an exception is thrown during Update or ChangeSelection, such that we don't run out of preview scenes and ruin previews for everyone 7 年前
Matt Dean 1e450d4f Switch DDY node to dynamic dimension ports 7 年前
Peter Bay Bastian 94202c55 Assembly Definition Files 7 年前
Matt Dean 4c9b3b08 Switch DDX node to dynamic dimension ports 7 年前
Tim Cooper 568c0f52 Bump Package Version 7 年前
GitHub eb877135 Merge pull request #639 from Unity-Technologies/HDRP-GraphicTests 7 年前
GitHub 7a242318 Merge pull request #637 from EvgeniiG/master 7 年前
GitHub 059cada5 Merge pull request #638 from Unity-Technologies/Branch_RenameTileSettings 7 年前
Julien Ignace b1eae675 Renamed m_TileSettings to m_LightLoopSettings to conform to new class name. 7 年前
sebastienlagarde e89a930f Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
GitHub d29d01a7 Merge pull request #636 from Unity-Technologies/Branch_FixCreateHDResources 7 年前
GitHub 906b39a7 Merge pull request #634 from Unity-Technologies/light-editor-cleanup 7 年前
Thomas 20a76cd3 Removed commented code 7 年前
Thomas 103c9301 Typo 7 年前
Remy 82ffcc9f Add settings for building playmode graphic tests 7 年前
Sebastien Lagarde 13cec969 Make it work in full forward, fix other compil issue. Disney/Jimenez ok, transmission not working 7 年前
Thomas 03d85dba More tweaks and added missing properties 7 年前
Thomas 46fcb147 Added nicer debug output in VS watch panel 7 年前
GitHub 56dbf3ce Merge pull request #614 from Unity-Technologies/feature/realtimeCubemapBC6H 7 年前
Evgenii Golubev 651c0d2c Add shadowing to the regular ("thick object") transmission mode 7 年前
Remy a9b5ae63 First working version of plyamode graphic test 7 年前
Sebastien Lagarde 240bc3d1 first compiling version 7 年前
GitHub 09db442a Update HDAssetFactory.cs 7 年前
Thomas b0298639 Simplified HDLightEditor code and added color temperature gradient 7 年前
Thomas 5884c5ed Removed useless Assert; GC pressure-- 7 年前
runes da8acc5e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前