7426 次代码提交 (da61fbbe-ab50-4773-ae42-84d836017a31)

作者 SHA1 备注 提交日期
GitHub 6824165d Merge pull request #1703 from Unity-Technologies/Move-debug-windows 6 年前
sebastienlagarde e6c8b461 HDRP: Update changelog 6 年前
Julien Ignace 3155275f Update ChangeLog 6 年前
sebastienlagarde 367f433e Move debug windows to Analysis sub menu 6 年前
Julien Ignace be5922ef Refactor of constant buffers in HDRP 6 年前
GitHub 1fbde3ba Merge pull request #1691 from Unity-Technologies/IntVersionNumberForLightData 6 年前
GitHub caba6f88 Merge pull request #1692 from Unity-Technologies/fix/update-version-HDRP-components 6 年前
GitHub 7c6394fe Merge pull request #1702 from Unity-Technologies/HDRP/staging 6 年前
sebastienlagarde f1433af6 HDRP: Update change log 6 年前
RSlysz b6807743 update PlanarReflectionProbe version handling 6 年前
sebastienlagarde 39b17747 HDRP: Revert postprocess version to master 6 年前
RSlysz dec06ee2 update HDAdditionalReflectionData version handling 6 年前
sebastienlagarde e935bb53 HDRP: Use "lineargrey" texture for detail map on stacklit instead of grey 6 年前
RSlysz 42f97d2c update HDAdditionalCameraData version handling 6 年前
sebastienlagarde 05f36802 Merge branch 'master' into HDRP/staging 6 年前
GitHub 010c21b8 Reflection probe capture material (#1700) 6 年前
GitHub c1a68b41 Merge pull request #1698 from Unity-Technologies/decal-projector-material-clearing 6 年前
sebastienlagarde 4d57c566 HDRP: Update Changelog 6 年前
sebastienlagarde fb0f1b1f Fix DecalProjector material editor release (64 preview issue) 6 年前
GitHub 355693fa Merge pull request #1697 from Unity-Technologies/fix-coupling-of-camera-workflow 6 年前
sebastienlagarde 9e61669d Fix/coupling hdcamera workflow 6 年前
Antoine Lelievre 650d41df Hide current version for HDAdditionalLightData 6 年前
GitHub a5969e40 Merge pull request #1694 from Unity-Technologies/light-loop-clear-dispatch-fix 6 年前
Antoine Lelievre 6ac4d983 Forgot FormerlySerializedAs 6 年前
sebastienlagarde 6421d0ae Only initialize indirect buffer to size 6 年前
Antoine Lelievre edbeee31 Changed version from float to int for AdditionalShadowData 6 年前
sebastienlagarde 73949620 remove useless file 6 年前
Antoine Lelievre 34405216 Changed version in HDAdditionalLightData from float to int 6 年前
sebastienlagarde 81c9bc7a Merge branch 'master' into HDRP/staging 6 年前
GitHub 5f1e8213 Merge pull request #1680 from Unity-Technologies/Branch_FixPPCopy 6 年前
Julien Ignace e93b061e Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy 6 年前
sebastienlagarde e8783378 Remove Changelog.md.orig 6 年前
sebastienlagarde 17749894 Merge branch 'master' into HDRP/staging 6 年前
sebastienlagarde 5bdb07b4 Update postprocess to latest 6 年前
Julien Ignace 176e4109 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy 6 年前
GitHub a94b9fdf Merge pull request #1677 from Unity-Technologies/Branch_FixPreIntegratedFGD 6 年前
GitHub bbaf4dfd Merge pull request #1678 from Unity-Technologies/Branch_FrameSettingFoldout 6 年前
GitHub d15f54fd Update comment 6 年前
Julien Ignace 1d575195 - Frame Settings debug panel now uses foldouts 6 年前
Julien Ignace 0188d2f6 PostProcess input buffers are not copied anymore on PC if the viewport size matches the final render target size 6 年前
Julien Ignace a66ac281 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPreIntegratedFGD 6 年前
sebastienlagarde eebff28e Update ResetLight name to ResetCamera 6 年前
sebastienlagarde 674c8bba HDRP: Update changelog 6 年前
sebastienlagarde b6c5c9e7 Coupling HDCamera and HDAdditionalCameraData for reset/remove 6 年前
Yao Xiaoling da61fbbe Remove Double Sided mode. 6 年前
Nerites b179c9ac Added compatability ifdefs for XRGraphicsConfig, since it should be used 6 年前
GitHub 9dccf245 Merge pull request #1672 from Unity-Technologies/Add-renderer-priority 6 年前
Peter Bay Bastian c4fb2e1e Fix TextureSlotControl not accepting Render Textures (#1569) 6 年前
Yao Xiaoling 74ee5ffc Fix basemap gen shader. 6 年前
Nerites 86a99323 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前