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_DetailNormalScale("DetailNormal Scale", Range(0.0, 2.0)) = 1 |
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[HideInInspector] _DetailSmoothnessMapShow("DetailSmoothness Map Show", Float) = 0 |
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_DetailSmoothnessMap("DetailSmoothness Map", 2D) = "grey" {} // Neutral is 0.5 for detail map |
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_DetailSmoothnessMap("DetailSmoothness Map", 2D) = "lineargrey" {} // Neutral is 0.5 for detail map |
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_DetailSmoothnessMapUV("DetailSmoothness Map UV", Float) = 0.0 |
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_DetailSmoothnessMapUVLocal("DetailSmoothness Map UV Local", Float) = 0.0 |
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_DetailSmoothnessMapChannel("DetailSmoothness Map Channel", Float) = 0.0 |
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