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GitHub 6 年前
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      com.unity.render-pipelines.high-definition/CHANGELOG.md

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com.unity.render-pipelines.high-definition/CHANGELOG.md


and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [unreleased]
- Fixed an issue with PreIntegratedFGD texture being sometimes destroyed and not regenerated causing rendering to break
### Added
- Added support for RendererPriority on Renderer. This allow to control order of transparent rendering manually. HDRP have now two stage of sorting for transparent in addition to bact to front. Material have a priority then Renderer have a priority.

- Fixed an issue with distortion that was using previous frame instead of current frame
- Fixed an issue where disabled light where not upgrade correctly to the new physical light unit system introduce in 2.0.5-preview
- Fixed an issue with PreIntegratedFGD texture being sometimes destroyed and not regenerated causing rendering to break
## [2.0.5-preview]

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