464 次代码提交 (bbf78b3f-038c-4e4d-b793-1464848961cf)

作者 SHA1 备注 提交日期
Keijiro Takahashi bbf78b3f Added null checks. 8 年前
Keijiro Takahashi 9ab50093 Moved SSAO after depth copying. 8 年前
Keijiro Takahashi 6ee4ca5a Renamed some classes. 8 年前
Keijiro Takahashi b88fea8f Changed directory structure. 8 年前
Keijiro Takahashi 8915d659 Removed BOM 8 年前
Keijiro Takahashi 925e0fdd Null check before using CommonSettings 8 年前
Keijiro Takahashi 705fd129 Moved SSAO settings into CommonSettings. 8 年前
Keijiro Takahashi 2a5a3d5c Added SSAO implementation preliminary. 8 年前
Torbjorn Laedre 7aaed715 Fixed lightmap sample helper ignoring RGBM unpacking path. 8 年前
GitHub 1eaf565f Merge pull request #264 from Unity-Technologies/Add-graphic-test-for-HD 8 年前
sebastienlagarde ad37c95f Missing file 8 年前
sebastienlagarde c95acc41 Update directory structure of graphic test 8 年前
GitHub a9aa765c Merge pull request #265 from Unity-Technologies/postfx-update-ae437dc 8 年前
Julien Ignace 20413141 First version of debug menu serialization and undo/redo 8 年前
Thomas Hourdel eff8d901 Updated postfx to latest revision 8 年前
sebastienlagarde c7fb554d GraphicTest - Add 0001 Sky Reflection 8 年前
Julien Ignace 33909827 Automatically creates the DebugMenuUpdater component. 8 年前
sebastienlagarde 25cb78a1 HDRenderPipeline: Fix PS4 compilation + Fix test scene SSS 8 年前
GitHub d3ccf804 Merge pull request #263 from Unity-Technologies/Branch_FixPS4ShaderCompile 8 年前
GitHub 061d9625 Merge pull request #262 from Unity-Technologies/Branch_FixDefaultMaterials 8 年前
sebastienlagarde b6bce381 HDRendePipeline: Fix issue with macro## on PS4 8 年前
GitHub ab3a52d5 Merge pull request #261 from Unity-Technologies/Fix-issue-with-case-sensitive-folder 8 年前
sebastienlagarde 775576ee rename toto/titi Core/Fptl 8 年前
Julien Ignace 7c92df70 Fixed shader compilation on PS4 8 年前
sebastienlagarde b52ecae0 Rename Core/Fptl to Toto/Titit 8 年前
Julien Ignace 8c46a6ee Fixed default materials for UI/Line etc. 8 年前
uygar 622d6403 Fixed shadow priority sort being inverted. 8 年前
uygar 1996704d Fixed hardcoded shadow resource path incorrectly handling out of bounds cases. 8 年前
GitHub 8a03f18c Merge pull request #260 from Unity-Technologies/Fix-shadow-debug-menu 8 年前
Sebastien Lagarde f5f6d525 HDRenderPipeline: Fix shadow debug menu (was not working after shadow merge) 8 年前
GitHub c185048e Merge pull request #259 from Unity-Technologies/Shadow-debug-and-cleanup 8 年前
Sebastien Lagarde 89a7c17b Clenaup of folders, renaming and warning fix (see details in description) 8 年前
Sebastien Lagarde 1e3ca778 Some cleanup (Remove dirctory shadow, move SSSProfile) 8 年前
Evgenii Golubev 162d8e01 Disney SSS WIP 8 年前
GitHub 72659709 Merge pull request #258 from Unity-Technologies/Update-shadow 8 年前
sebastienlagarde dc6d3e84 HDRenderPipeline: Re-enable shadow atlas visualization + some clean 8 年前
sebastienlagarde 0e9f5de7 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-shadow 8 年前
sebastienlagarde 6e50056f HDRenderPipeline: Update some type in comment 8 年前
GitHub e608702b Merge pull request #257 from Unity-Technologies/Branch_Batching2 8 年前
sebastienlagarde 36fbd6cc HDRenderPipeline: Relink enable shadow option + add test shadow scene 8 年前
GitHub 84e9414c Merge pull request #253 from Unity-Technologies/submodule-fix 8 年前
GitHub c660639b Merge pull request #256 from Unity-Technologies/Add-default-material-for-HD 8 年前
sebastienlagarde dd356d49 HDRenderPipeline: Add support for defaultShader 8 年前
GitHub fff7894f Merge branch 'master' into submodule-fix 8 年前
sebastienlagarde 81dd6661 HDRenderPipeline: Fix SSS display with diffuse only display mode 8 年前
Chman 7ab09c53 Updated HDRenderLoopTest scene to use latest postfx 8 年前
sebastienlagarde d85c35e5 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-default-material-for-HD 8 年前
Chman 6bfc60cc Updated post-processing submodule to latest 8 年前
sebastienlagarde 17fe6711 HDRenderPipeline: Add default material for HDRenderPipeline 8 年前
Tim Cooper 00aff75c [srp ux]Add default shader to the low end pipeline 8 年前