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Fixed default materials for UI/Line etc.

/Branch_Batching2
Julien Ignace 8 年前
当前提交
8c46a6ee
共有 1 个文件被更改,包括 7 次插入7 次删除
  1. 14
      Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs

14
Assets/ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs


public override Material GetDefaultParticleMaterial()
{
return m_DefaultDiffuseMaterial;
return null;
return m_DefaultDiffuseMaterial;
return null;
return m_DefaultDiffuseMaterial;
return null;
return m_DefaultDiffuseMaterial;
return null;
return m_DefaultDiffuseMaterial;
return null;
return m_DefaultDiffuseMaterial;
return null;
return m_DefaultDiffuseMaterial;
return null;
}
public void ApplyDebugDisplaySettings()

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