3281 次代码提交 (951a9b04-86b3-48b7-8d20-d345a629ab75)

作者 SHA1 备注 提交日期
Matt Dean e9fb8030 Comment out vertex interpolator node 7 年前
Matt Dean 7857730f Move vertex interpolator node to WIP 7 年前
Matt Dean 65e40578 Delete old normal folder 7 年前
Matt Dean 3d06be46 Moved Normal nodes 7 年前
Matt Dean ed55de08 Remove logic folder 7 年前
Matt Dean 3604c2f5 Move old logic nodes to WIP 7 年前
Matt Dean c6d1844b Comment out old nodes 7 年前
Matt Dean 24863ece Remove old colorspace conversion nodes and fix part preview graph 7 年前
Matt Dean bcfd7b47 Fix Blend node naming conventions 7 年前
Matt Dean e6dcc45d Comment out old artistic nodes 7 年前
Matt Dean 7c7d7604 Add Colorspace Conversion node 7 年前
Matt Dean 5f368a29 Move old Artistic nodes back to WIP folder 7 年前
Matt Dean 4d3bb030 Rename BlendMode 7 年前
Matt Dean 8cdf0c8f Move BlendModesEnum 7 年前
Matt Dean b60e8b5a Update Blend node 7 年前
Matt Dean 484cbca7 Renamed Blend node 7 年前
Tim Cooper d2e30d64 Update right click menu. 7 年前
Matt Dean a19f5b15 Moved BlendMode node 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Tim Cooper 2f0a0145 Remove layer graph + remap graph for beta1 7 年前
Peter Bay Bastian c421de0a Update use of EdgeControl to non-obsolete properties 7 年前
Peter Bay Bastian 4a06bed4 Remove last bit of toolbar 7 年前
Peter Bay Bastian 02e4d882 Move "update asset" button to blackboard 7 年前
Peter Bay Bastian 90868fe3 Move "convert to subgraph" to context menu 7 年前
Peter Bay Bastian b4404ee6 Remove preview rate limitation button 7 年前
Peter Bay Bastian 2c5ae2d4 Move "Copy shader" into context menu 7 年前
Peter Bay Bastian 128c6db4 Add sub-graphs to node search menu 7 年前
Peter Bay Bastian 25b4e7b2 Remove GeneratedShader 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian e91932f8 Node selector / search 7 年前
GitHub bb9d2f89 Merge pull request #628 from Unity-Technologies/update-SetKeyword-to-UnityEngine.Experimental.RenderingCoreUtils.SetKeyword 7 年前
Sebastien Lagarde 15b64fff Replace SetKeyword by CoreUtils.SetKeyword 7 年前
Sebastien Lagarde db77157f Update meta 7 年前
GitHub 4914124a Merge pull request #627 from Unity-Technologies/Branch_FixWireFrameAndBGColor 7 年前
Julien Ignace b8a4b09f - Fixed simple wireframe mode (shaded wireframe still does not work for now) 7 年前
GitHub eb65ca3d Merge pull request #626 from Unity-Technologies/Branch_FixDefaultHDMaterial 7 年前
Julien Ignace 6c624a86 Reverted DefaultHDMaterial to be opaque instead of transparent. 7 年前
GitHub 90ff0b6e Merge pull request #625 from Unity-Technologies/Branch_UpdateTestScenes 7 年前
Julien Ignace 182cb19b Disabled all profiling cameras in some scenes to avoid them to be rendered unnecessarily. 7 年前
GitHub d45213dd Merge pull request #624 from Unity-Technologies/Branch_RenameTilePass 7 年前
Julien Ignace d50d5989 Post merge fix 7 年前
Julien Ignace 92a18712 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RenameTilePass 7 年前
GitHub 1e9184b9 Merge pull request #621 from Unity-Technologies/feature/realtimeCubemap 7 年前
GitHub da3dc10a Merge pull request #623 from Unity-Technologies/HDRP-GraphicTests 7 年前
Remy a347dad5 Add Lit Detail and Emission graphic tests 7 年前
Julien Ignace 40fdbce8 Updated realtime cubemap scene baked data. 7 年前
Robert Srinivasiah 450bb70b Fix mismatched option name and debug menu item 7 年前
Evgenii Golubev a38815ea Remove unused variable 7 年前
Remy 78acef98 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Julien Ignace 5a107310 Renamed TilePass to LightLoop 7 年前