7045 次代码提交 (7f925a28-9ca9-4f50-a246-0339c210b351)

作者 SHA1 备注 提交日期
GitHub 274022c0 Merge pull request #1457 from Unity-Technologies/Improve-upgrade-material-system 7 年前
sebastienlagarde 56693471 Improve upgrade material system + Add versionning via HDRPProjectVersion.txt to project settings 7 年前
GitHub 59662aac Merge pull request #1452 from EvgeniiG/api_files_update 7 年前
Chris Tchou 3fa2a503 Fix for unlit screen position, and tangent world space 7 年前
Chris Tchou 9f55549e Fix for HD Unlit master node screen position and advanced features. 7 年前
Evgenii Golubev af28fe58 Fix DepthPyramid.compute 7 年前
GitHub 0863102d Merge pull request #1455 from Unity-Technologies/Rename-debug-windows 7 年前
Chris Tchou 929feabf Merge remote-tracking branch 'origin/sg/fix-checkerboard' into vertexAnimHDRP2 7 年前
sebastienlagarde b9f53360 HDRP: Rename debug windows + change menu location 7 年前
Evgenii Golubev c966eb56 Update Shader API Files 7 年前
Chris Tchou d3bcb929 Fixes for vertex animation velocity buffer, screen position 7 年前
GitHub 745e2fe0 Merge pull request #1451 from Unity-Technologies/Upgrader-for-materiial 7 年前
Chris Tchou 48ca0fbe Fixing view direction and screen position in unlit master node 7 年前
Sebastien Lagarde bac8ca96 First version of a material upgrader system (With upgrade for EmissiveColor) 7 年前
Chris Tchou aa5fea0a Fixes for merge with master 7 年前
GitHub aad9d81b Merge pull request #1450 from Unity-Technologies/HDRP-Reorganize-folder-and-files 7 年前
Sebastien Lagarde 49897966 HDRP: Reorganize folder and files 7 年前
Paul Melamed daa031aa Allow decal projectors with null materials, so that users can still modify projector decals even when HDRP is not set as current pipeline. 7 年前
Brandon Fogerty 5677b4e8 LWRP XR Single Pass Instancing Shadow Fixes 7 年前
Chris Tchou 7777e6e0 Merge branch 'vertexAnimHDRP' into vertexAnimHDRP2 7 年前
Stephane Laroche 6830f5c5 Added iridescence on the bottom of the stack (needs a bit of work still, had to hack to avoid TIR, dual normal will still cause artefacts because of the fake refraction through the geometric normal. Also to check/fix f0 handling and conversion). 7 年前
GitHub e2c6895a Merge pull request #1448 from Unity-Technologies/Various-workflow-improvement 7 年前
sebastienlagarde 0ce04d4e Update changelog + Remove RenderPipelineAssetHandler (cause trouble) 7 年前
sebastienlagarde e118502b Misc various improvement 7 年前
GitHub a466fdb8 Merge pull request #1447 from Unity-Technologies/Branch_FixInputRegisterCrash 7 年前
Julien Ignace 3317353a Temporary fix for a crash in input registering. 7 年前
sebastienlagarde 661eacb1 HDRP: Update default value of emissiveColor 7 年前
GitHub a3255733 Merge pull request #1445 from Unity-Technologies/Replace-EmissiveIntesnity-by-EmissveColor-HDR 7 年前
sebastienlagarde 55b91556 Replace EmissiveIntesnity by EmissveColor HDR 7 年前
GitHub 94361fb7 Merge pull request #1443 from Unity-Technologies/postfx-update-2.0.7 7 年前
Thomas 525347ce Updated the post-processing package 7 年前
GitHub 1ee9283d Merge pull request #1442 from Unity-Technologies/sg/fix-compile-warning 7 年前
Peter Bay Bastian 8cec3344 Fix a compile warning in GraphEditorView 7 年前
GitHub 58fd779d Merge pull request #1435 from Unity-Technologies/sg/import-dependencies 7 年前
GitHub b4da49ab Merge pull request #1441 from Unity-Technologies/Fix-issue-with-cameraBackground-color-not-handled-correctly 7 年前
sebastienlagarde bc8449af HDRP Fix issue with CameraBackground color not handled correctly on new scene 7 年前
sebastienlagarde 68eb57b2 HDRP: Update changelog 7 年前
sebastienlagarde 32c9bff4 HDRP: Fix spot and dir gizmo issue with axis 7 年前
GitHub c7a3e13e Update change log as per conversation with Kat 7 年前
Peter Bay Bastian 4056ba3f Update Sub Graph Importer version 7 年前
GitHub 5809781d Merge pull request #1440 from Unity-Technologies/sg/fix-for-ui-issues-on-nodes 7 年前
Matt Dean caa7a39c Update changelog to respect name change 7 年前
Peter Bay Bastian 9af82d19 Update Shader Graph Importer version 7 年前
GitHub dc972d16 Merge pull request #1437 from Unity-Technologies/sg/fixhdunlit 7 年前
Matt Dean 2a7ab752 Move IsFrontFace node 7 年前
Peter Bay Bastian 544afac6 Add extra parameter to shader generation functions for master nodes and sub-shaders to track changes to dependencies 7 年前
GitHub 2eef215d Merge pull request #1439 from Unity-Technologies/volumetric-mipmapping 7 年前
Matt Dean 8204a168 Rename IsFrontFace node 7 年前
Peter Bay Bastian 58554194 Remove old "update dependencies" code from window class 7 年前
Raymond Graham d3582088 Mipmapping support for local volume mask textures. 7 年前