Yao Xiaoling
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7f12e881
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Remove heightmap editor parameters.
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7 年前 |
Yao Xiaoling
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3c65014c
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Pass terrain layer smoothness and metallic to terrainlit shader and stop using _BaseColor properties.
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7 年前 |
Kay Chang
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c279dc9c
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Re-added modified files for Switch without BOM.
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7 年前 |
Yao Xiaoling
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1f8112c9
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Fix terrain control map channels.
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7 年前 |
Kay Chang
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f5303717
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Revert "WIP adding Switch support."
This reverts commit 9af0c8f34d9c5f809e96bd5f5502d6ac28b1f330.
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7 年前 |
Yao Xiaoling
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5836d560
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Remove subsurface related properties.
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7 年前 |
Yao Xiaoling
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59ed7708
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Remove detail related properties.
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7 年前 |
GitHub
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9dec0564
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Merge pull request #1263 from Unity-Technologies/lw/fix_copy_depth_to_scene_view_camera
Lw/fix copy depth to scene view camera
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7 年前 |
Yao Xiaoling
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4f246aa2
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Rename: _LayerMaskMap -> _Control because the terrain uses it.
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7 年前 |
GitHub
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ce0fa09f
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Merge pull request #1259 from Unity-Technologies/lw/perobject-local-shadows
Fixed multiple local shadows.
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7 年前 |
Yao Xiaoling
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caf64a4f
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Remove LayerCount. Treat as 4.
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7 年前 |
Aleksandr Kirillov
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38b5c51b
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Now binding the copied depth texture to `_CameraDepthTexture` after the copy.
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7 年前 |
Felipe Lira
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61f8c6ac
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shadow strength already account for attenuation in non shadow casting lights.
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7 年前 |
Yao Xiaoling
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3abb8dfa
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Removed layer settings and material references.
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7 年前 |
Aleksandr Kirillov
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4671f074
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Fixed an issue with spawning "non-msaa texture bound to an msaa sampler" in the console in scene view.
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7 年前 |
Felipe Lira
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cc538d3c
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Fixed multiple local shadows.
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7 年前 |
Aleksandr Kirillov
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7e7e8ed5
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WIP fix depth copy to scene view camera
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7 年前 |
GitHub
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0c7c73e4
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Merge pull request #1252 from Unity-Technologies/lw/shader-keywords-stripping-v2
Stripped invalid variants.
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7 年前 |
GitHub
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a346a121
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Merge pull request #1247 from Unity-Technologies/lw/api-review-v1
Lw/api review v1
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7 年前 |
Evgenii Golubev
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ad3d1e7c
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Enable volumetric fog by default
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7 年前 |
Felipe Lira
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298cb6b0
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Auto format of shader graph files.
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7 年前 |
Evgenii Golubev
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c2bcff92
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Fix the bug preventing decals and density volumes from coexisting
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7 年前 |
Felipe Lira
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5d3094de
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Deleted LightweightUtils. Moved work to Core (partial class). Normalized files with the autoformat tool to be consistent to the convention.
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7 年前 |
Felipe Lira
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fab1cd33
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Stripped invalid variants. Reduced Standard shader with full settings to 43.75% variants. Furter reduced tandard shader with minimal settings to 2.08%.
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7 年前 |
GitHub
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15d94d6d
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Merge pull request #1244 from Unity-Technologies/lw/depth_copy_vr_support
Lw/depth copy vr support
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7 年前 |
Evgenii Golubev
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16866dfe
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Fix numerical issues with the default volumetric fog mean free path
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7 年前 |
GitHub
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9aa25b18
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Merge pull request #1243 from Unity-Technologies/lw/shader-keywords-stripping
Lw/shader keywords stripping
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7 年前 |
Evgenii Golubev
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e2268362
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Update comments
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7 年前 |
Felipe Lira
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dbaba107
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Fixed shader warning from last changeset.
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7 年前 |
Felipe Lira
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a953a3e3
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Addressed PR's comments
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7 年前 |
Aleksandr Kirillov
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a4adefcb
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Merged CopyDepth and CopyDepthMSAA shaders into one and created a keyword to control the differences.
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7 年前 |
Aleksandr Kirillov
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7c8cb1a7
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Simplified DepthCopy.hlsl
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7 年前 |
Aleksandr Kirillov
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3e54545d
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Added stereo rendering support to CopyDepth shaders.
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7 年前 |
Aleksandr Kirillov
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3ee0f4b3
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Added LOAD_TEXTURE2D_ARRAY_MSAA to the Core API.
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7 年前 |
GitHub
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7d6d0696
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Enable stripping by default
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7 年前 |
Peter Bay Bastian
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54aaeaae
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Move to 'ShaderGraph' folder
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7 年前 |
GitHub
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e615b99e
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Merge pull request #373 from Unity-Technologies/fix-drag-and-drop
Fix drag and drop
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7 年前 |
Martin Thorzen
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02c75c93
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Fixed the drag and drop functionality (for 18.2+) for Blackboard
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7 年前 |
Martin Thorzen
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aa3df588
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Removed old interface that wasn't used anymore, IDropTarget
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7 年前 |
GitHub
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24d91b96
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Merge pull request #372 from Unity-Technologies/updated-changelog
Updated the changelog with what is coming up for the next release.
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7 年前 |
GitHub
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9e04af49
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Update CHANGELOG.md
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7 年前 |
GitHub
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cd8caf84
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Merge pull request #366 from Unity-Technologies/fix-null-refs-in-search-provider
Fix null refs in search window provider
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7 年前 |
Peter Bay Bastian
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ac20b304
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Fix null refs in search window provider
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7 年前 |
Martin Thorzen
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0a642a8a
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Updated the changelog with what is coming up for the next release.
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7 年前 |
GitHub
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36539f3e
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Merge pull request #359 from Unity-Technologies/node-placement-copy
Node placement copy
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7 年前 |
jensgholm15@gmail.com
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045f025b
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Update changelog to reflect changes
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7 年前 |
GitHub
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d657628e
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Merge pull request #361 from Unity-Technologies/fix-obsolete-methods
Fix obsolete warnings
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7 年前 |
Martin Thorzen
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3a802291
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Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions.
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7 年前 |
jensgholm15@gmail.com
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ed51c9ec
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Make nodes spawn in the center of the view when copied from another graph
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7 年前 |
GitHub
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16622af3
|
Merge pull request #351 from Unity-Technologies/added-group-for-test-graphs
Added groups to the test graphs
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7 年前 |