7177 次代码提交 (5cdfa033-e567-4de5-8b44-2f2cc44066ab)

作者 SHA1 备注 提交日期
GitHub 8a2e5a5e Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline 7 年前
Peter Bay Bastian 8fcaa92a Merge branch 'master' into warning-incompatible-pipeline 7 年前
Martin Thorzen 5fb91dea Added groups to the test graphs so they are not directly in the root of all shaders. 7 年前
GitHub 9696a5d1 Merge pull request #326 from Unity-Technologies/editable-property-reference-names 7 年前
GitHub deb17f95 Merge pull request #350 from Unity-Technologies/fix-subshader-null 7 年前
Jens Holm 18629e21 Update gif for changelog 7 年前
Peter Bay Bastian c17cc7e1 Fix null ref exception and update images to be large files 7 年前
Jens Holm 2a2148ce Add mssing filename in image referene in changelog 7 年前
GitHub 753d4c0f Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes 7 年前
Jens Holm f9c5e139 Update lfs for gif and changelog for editable properties 7 年前
GitHub c833d39e Merge pull request #325 from Unity-Technologies/node-settings 7 年前
Jens Holm 60639f41 Merge branch 'master' into editable-property-reference-names 7 年前
GitHub a3897b8c Merge pull request #317 from Unity-Technologies/copy-property-nodes 7 年前
Peter Bay Bastian 3a6a96fd Update change log 7 年前
Martin Thorzen 11b55c02 Removed the lines from the other .uss file 7 年前
Peter Bay Bastian abdeff3a Implement Copy() for GradientShaderProperty 7 年前
Martin Thorzen 82aecff4 Needed to add .uss file to make things display correctly 7 年前
Peter Bay Bastian 8076c27e Merge branch 'master' into copy-property-nodes 7 年前
GitHub f0162ace Merge pull request #345 from Unity-Technologies/added-changelog-md 7 年前
GitHub a49aec2e Merge pull request #343 from Unity-Technologies/control-edge-callback 7 年前
GitHub 3b2ecd50 Merge pull request #344 from Unity-Technologies/update-license 7 年前
Peter Bay Bastian 669ed900 Update LICENSE 7 年前
Peter Bay Bastian fd4ac45a Add CONTRIBUTIONS and rename LICENSE to markdown 7 年前
Martin Thorzen 34997ed9 Cleaned up the code 7 年前
GitHub 9e68ec0c Merge pull request #342 from Unity-Technologies/fix-vector1-node 7 年前
Martin Thorzen 01126a2f Fixed an issue where vector 1 node was not evaluating properly. 7 年前
Peter Bay Bastian 83dbd5d0 Add change callback to controls when edge changes 7 年前
Martin Thorzen da54bfac Added a changelog for upcoming releases. 7 年前
Martin Thorzen 3c602bad Added base functionality to give an error on incompatible render pipeline 7 年前
Jens Holm f86ab019 Add toggle for whether properties are exposed or not 7 年前
Jens Holm 2f658454 Make the modified property names bold through uss 7 年前
Jens Holm f1e0d4a5 Add docstring to the sanitize function 7 年前
Jens Holm 7f9416d0 Make use of the generic duplicate name handling funciton when editing property and reference names 7 年前
Jens Holm 49ac046f Add funciton to handle duplicate naming 7 年前
Peter Bay Bastian a2b1f9e5 Fix warnings 7 年前
Martin Thorzen e34a3053 Fixed the PR feedback I got. 7 年前
Frédéric Vauchelles 41dc00b0 Various fixes 7 年前
Frédéric Vauchelles a7658549 Various fixes 7 年前
GitHub d0d3cc67 Merge pull request #1240 from Unity-Technologies/tizen-warning-fix 7 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 7 年前
GitHub 3b055ddf Merge pull request #1242 from Unity-Technologies/fix/BufferPyramid2 7 年前
Frédéric Vauchelles aa415585 Fixed DepthPyramid computation 7 年前
GitHub 15beba41 Merge pull request #1241 from Unity-Technologies/fix/BufferPyramid2 7 年前
Frédéric Vauchelles 00f79517 Fixed PyramidBuffer out of range copy 7 年前
Tim Cooper 143fcc5f Tizen not supported on 18.2+ 7 年前
GitHub a84a0dc0 Merge pull request #1239 from Unity-Technologies/decals/better_atlas_allocation 7 年前
Paul Melamed 35466812 Only store decal textures to atlas if decal is visible, debounce out of memory decal atlas warning. 7 年前
GitHub 0fe78bf1 Merge pull request #1237 from Unity-Technologies/enableShadow-mask-in-framesettings 7 年前
sebastienlagarde 25132fb3 Update changelog 7 年前
sebastienlagarde 3f4100e4 EnableShadowMask in FrameSettings (But shadowMaskSupport still disable by default) 7 年前