publicstaticGUIContentmsaaContent=newGUIContent("Anti Aliasing (MSAA)","Controls the global anti aliasing settings.");
publicstaticGUIContentsupportsSoftShadows=newGUIContent("Soft Shadows","If enabled pipeline will perform shadow filtering. Otherwise all shadows will only perform a single shadow sample.");
publicstaticGUIContentsupportsDirectionalShadows=newGUIContent("Directional Shadows","If disabled all directional lights won't cast shadows.");
publicstaticGUIContentsupportsSoftShadows=newGUIContent("Soft Shadows","If enabled pipeline will perform shadow filtering. Otherwise all lights that cast shadows will fallback to perform a single shadow sample.");
publicstaticGUIContentsupportsDirectionalShadows=newGUIContent("Directional Shadows","If enabled shadows will be supported for directional lights.");