122 次代码提交 (32bba81d-f01d-4b4e-b901-b4412a41c6cf)

作者 SHA1 备注 提交日期
Matt Dean 5bed2efc Menu Reorg: Input 8 年前
Eduardo Chaves 5eca2dca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 9d1506f2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan 41da8598 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad 12603c9a Changing all Texture2D types to Teture to allow custom render textures to be added. 8 年前
bfogerty 1f0971d6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail bc8714b2 Added nodes: 8 年前
bfogerty af4518e0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Jennifer Nordwall 475f5e3b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan c5984a7b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad b247c311 Texture assets and related notes work now (Thanks Tim!) 8 年前
MingWai bdfd3b5f Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 670f4bf3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou c19d413a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean 98611b46 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Tim Cooper d0d60781 Texture asset is now a real asset type... 7 年前
Tim Cooper b44a8aea Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Tim Cooper f6fa3513 Starting to extract properties. 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Matt Dean abed850e Merge master 7 年前
Matt Dean a02b954a Input Part 3 7 年前
Tim Cooper 3039671f Merge master 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
GitHub 713f6000 Merge pull request #79 from Unity-Technologies/improve-texture-node 7 年前
Matt Dean 41b314d2 Merge branch 'master' into node-validation 7 年前
Matt Dean 62ff2d02 Merge fixes 7 年前
Matt Dean fe4745b9 Input Part 4 7 年前
Matt Dean c86f6166 Input Part 5 7 年前
Matt Dean 324ba49c Input Part 6 (Gradient) 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Matt Dean c27b2a9e Rename Texture2DAssetNode 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Natalie Burke dc3b9dcd Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Tim Cooper fc3caa89 Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Matt Dean 0eff0dec Add Normal unpack mode for Texture 2D Node 7 年前
Matt Dean f14af0f4 Added Cubemap nodes 7 年前
Matt Dean 736a2328 Add LOD input and inline reflection vector 7 年前
Tim Cooper 048fd0dd Update to latest light weight pipeline. 7 年前
GitHub 5d9b28af Merge pull request #90 from Unity-Technologies/node-input-texture 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Matt Dean 00f3fcff Merge branch 'master' into node-validate-current 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
Tim Cooper 16406a1d Working on conversion to new library 7 年前
Matt Dean 2775c78f Delete old nodes 7 年前
GitHub 6a80fdeb Merge pull request #122 from Unity-Technologies/node-bugfixes 7 年前
Tim Cooper 7a9a255f More work on porting node library across to new shader library. 7 年前
Tim Cooper 7995a0e9 upgrading to new shader library. 7 年前
Matt Dean 0fca7431 Rename Texture2D and Cubemap nodes 7 年前
Matt Dean cef293ac Rename Texture2D and Cubemap node files 7 年前
GitHub e8ae5340 Merge pull request #129 from Unity-Technologies/node-bugfixes 7 年前
Peter Bay Bastian 409a35e4 Add LegacyAttribute for declaring old class names directly on the node class 7 年前
Peter Bay Bastian 0055dc00 Rename LegacyAttribute to FormerNameAttribute 7 年前
Peter Bay Bastian 38e4110f Move static methods out of AbstractMaterialNode 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
Tim Cooper 25b66c4b fixing merge 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Jens Holm 5c86f77c Merge master 7 年前
Tim Cooper 8aab03fe Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
GitHub c3ae833e Merge pull request #144 (Upgrade to use new shader library) 7 年前
Jens Holm 93fa2455 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Jens Holm 55b86ced Merge branch 'master' into inspector-window 7 年前
Matt Dean 725a1ea9 Merge branch 'master' into sliders 7 年前
Matt Dean c0c00ec0 Merge branch 'master' into node-matrix 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前
GitHub bad5cbcd Merge pull request #277 from Unity-Technologies/doc-links 7 年前
Peter Bay Bastian 0b584564 Merge with master 7 年前
Peter Bay Bastian a029858d Merge branch 'master' into fix-postlayoutevent 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
Peter Bay Bastian 4dfbc988 Fix per-stage requirements and translations part 1 7 年前
Peter Bay Bastian 6cdf82d9 Further ShaderStageCapability work 7 年前
Matt Dean 42b09806 Add first pass Texture2DArray and Texture3D support 7 年前
GitHub ae1dff05 Merge pull request #1358 from Unity-Technologies/sg/vertex-modification 7 年前
Alex Lian 3be7d580 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Stephane Laroche 9498fe0b Merge branch 'master' into stacklit 7 年前
Matt Dean 36a0484f Merge remote-tracking branch 'origin/master' into sg/texture-types 7 年前
Peter Bay Bastian a958b031 Rename PropertyType.Texture to Texture2D 7 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 7 年前
GitHub f8e5ff57 Merge pull request #1377 from Unity-Technologies/sg/texture-types 7 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Tim Cooper 99d825bc first pass fixing paths 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Alex Lindman 34778d4a added tex2d lod node 7 年前
Matt Dean 4357fbd0 Make work in vertex shader 7 年前
GitHub 5bfd4b01 Merge pull request #1429 from Unity-Technologies/sg/texture2dlod 7 年前
GitHub 51a1873e Merge branch 'master' into update-changelog 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
sebastienlagarde 4a622009 Merge branch 'master' into refactor-shader-variant-per-material 7 年前
Oliver Schnabel 3a15d806 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Stephane Laroche 7933fd8d Merge branch 'master' into StackLit2 7 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 7 年前
sebastienlagarde 6c870111 Merge branch 'master' into FalseColorMode 7 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 7 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 7 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
Matt Dean e5de9e5a Added Texel Size Node (#1527) 6 年前
GitHub d28560f9 Set stage capability for Texture2DArray and Texture3D nodes (#1651) 6 年前
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 6 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 6 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 6 年前
GitHub 74d0a872 Merge pull request #1745 from Unity-Technologies/master 6 年前
Julien Ignace 5bfcc8cd Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前