GitHub
1045d10d
Merge branch 'master' into sg/fix-duplicate-subgraphs
6 年前
Evgenii Golubev
f7ce098c
Add an option to the HDRP asset to increase the resolution of volumetric lighting
6 年前
GitHub
46078c05
Merge pull request #1608 from EvgeniiG/volumetrics_bugfixes
More bugfixes for volume texture sampling
6 年前
Evgenii Golubev
a5b000b4
More bugfixes for volume texture sampling
6 年前
Evgenii Golubev
381d8858
Add "Global Light Probe Dimmer" and tooltips for volumetrics
6 年前
Evgenii Golubev
6c2d5efb
Rename SSS quality levels
6 年前
GitHub
30eac094
Implement SafeDiv()
6 年前
Evgenii Golubev
4045bcef
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
6 年前
Evgenii Golubev
327eed88
Change single scattering albedo defaults to 1
6 年前
GitHub
caff3ee2
Merge pull request #1603 from EvgeniiG/master
Improve the quality of trilinear filtering of density volume textures
6 年前
Evgenii Golubev
81381397
Further clean up the code
6 年前
Evgenii Golubev
5cdfa033
Clean up the code
6 年前
Evgenii Golubev
b2334fa2
Remove comment
6 年前
Evgenii Golubev
9abc300c
Improve the quality of trilinear filtering of density volume textures
6 年前
GitHub
bc5ccbcc
Add a comment
6 年前
GitHub
6ed08e25
Use a trilinear sampler to filter across MIP levels
6 年前
Antoine Lelievre
cc5c2a31
Cleanup code and reset HDRP asset to default
6 年前
GitHub
e6de5c82
Add a comment
6 年前
Antoine Lelievre
f52ec0c8
Fixed undo/redo for area light shape and timeline area light shape record issue
6 年前
GitHub
1cf3ed86
Merge pull request #1582 from Unity-Technologies/switch-support
Switch compilation fixes.
6 年前
Antoine Lelievre
4beb4329
Fix light intensity update and nullref on undo
6 年前
GitHub
b3b053d1
Merge pull request #1602 from Unity-Technologies/volumetric-updates
Add License info
6 年前
Antoine Lelievre
21feec05
Fixed a lot of bugs on light intensity and emissive mesh updates
- Fix light intensity not updated when light type changes
- Fix light unit with emissive mesh conversion value (do not convert luminance anymore)
- Fix emissive mesh transform changes in timeline
- Fix light intensity not updated when undo/redo
And added color temperature for emissive mesh color
6 年前
Raymond Graham
16662e75
Add License info
6 年前
Antoine Lelievre
a452a9db
Merge branch 'master' into LightUnits
6 年前
GitHub
c8b772f3
Update changelog as per Kat's request
6 年前
Paul Melamed
f4e0f28f
added #pragma multicompile to StackLit and some comments
6 年前
Paul Melamed
30ddbe57
renamed and added the pragma multi_compile for decals to Lit shaders
6 年前
Paul Melamed
c6fc1808
Added per channel blend selection mode for decals to render pipe asset
6 年前
Paul Melamed
43a67dcc
ran include generator
6 年前
RSlysz
abf20e9f
Add missing readonly for colors
6 年前
RSlysz
d3e6837e
Encapsulate the reflection call
6 年前
RSlysz
4c1f41cf
Hide blend normal distance for planar reflection
6 年前
RSlysz
7f6a6168
Add UNITY_EDITOR arround editor properties
6 年前
RSlysz
8e6992f8
Remove log
6 年前
Remi Slysz
fab33964
Fix serialization for PlanarReflectionProbe
6 年前
Remi Slysz
43d98473
Small clean up in HDReflectionProbe
6 年前
Remi Slysz
584a71fd
Fix serialization of HDReflectionProbe
6 年前
RSlysz
cef85bcb
[WIP] Serializing editor only parameters for advance/simplified mode of influence settings box
6 年前
RSlysz
3becbe60
Gizmo6FacesBox: added all handle controled by one hability
6 年前
RSlysz
43968136
Capitalize header of HDReflectionProbe
6 年前
RSlysz
7e65ce84
Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe
6 年前
RSlysz
885eadde
Clean CoreEditorUtils unused method
6 年前
RSlysz
73c63c5b
Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe
6 年前
RSlysz
df1a0f20
Change Gizmo6FacesBox namespace
6 年前
RSlysz
cda72349
HDReflectionProbe editor: clamp offset to contain object center
6 年前
RSlysz
59e133f3
Hide PlanarReflexionProbe Influence box's offset
6 年前
RSlysz
42c843f7
Cleaning HDReflectionProbe editor code
6 年前
RSlysz
fb83837e
Cleaning Gizmo6FacesBox
6 年前
RSlysz
c3a60224
Use Gizmo6FacesBox in PlanarReflectionProbe
6 年前