8109 次代码提交 (main)

作者 SHA1 备注 提交日期
RSlysz 7e6b9097 Clean edit reflection probe's edit modes usage 6 年前
Anis Benyoub 4cd20da6 Upgrading the renderpipeline resource version 6 年前
Paul Melamed 6c438b74 added comment 6 年前
RSlysz 1e598176 fix serialization rollbacking issue 6 年前
Anis Benyoub 6d0e4723 Fixed compilation for .Net 4.0 6 年前
Paul Melamed c68ab2bd cleaned up PR 6 年前
RSlysz a2ea0d2a fix forgotten serialisation of probe mode change 6 年前
Anis Benyoub aee0ce4d Couple merge issues 6 年前
Paul Melamed 35af51cc fix merge 6 年前
RSlysz a65e54f9 fix use infinite projection boolean swaped 6 年前
Anis Benyoub 03507596 Moving the default specular value from Lit.hlsl to CommonMaterial.hlsl 6 年前
Paul Melamed 9dbd8998 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
RSlysz 9365ca06 Clean InfluenceVolumeUI to use SerializedData instead of data 6 年前
Anis Benyoub 38d93fc3 Fixing a missing resource (introduced by renaming cloth to fabric) 6 年前
Julien Ignace 7a0df330 Fixed copy/paste mistake... 6 年前
Julien Ignace 5c5547e8 Removed a bunch of GC.Alloc each frame. 6 年前
GitHub 994e68cb Merge pull request #1856 from Unity-Technologies/Add-warnign-message 6 年前
RSlysz 55f42712 Clean SerializedHDReflectionProbe fields visibility 6 年前
Anis Benyoub cd8cac28 Rename cloth to Fabric 6 年前
sebastienlagarde f30aa731 Add warning message for platform not supported 6 年前
Julien Ignace d719d3c3 - Fixed particle light with HDRP (removed direct access to light reference that is not provided for particle lights) 6 年前
RSlysz 6abedb1b Remove unused HDReflectionProbeEditor.Handles 6 年前
Anis Benyoub 949ce831 More work on cloth UI 6 年前
RSlysz 1b44768a update changelog 6 年前
sebastienlagarde 793cbb29 Move light Gizmo Drawing to core 6 年前
GitHub 681b2e14 Merge pull request #1852 from EvgeniiG/staging 6 年前
GitHub 9a93b084 Merge pull request #1853 from Unity-Technologies/HDRP/staging 6 年前
RSlysz bfb1d222 Remove wrong use of EditorUtility.SetDirty 6 年前
Anis Benyoub 599042fa Add clothUI (not working) 6 年前
Evgenii Golubev 11b4e529 Remove dependence on the NdotL for thickness evaluation for translucency 6 年前
RSlysz 6196912e increase precision in comparison of probe volume 6 年前
sebastienlagarde a94142eb Update changelog 6 年前
Remy 106a0d43 Merge branch 'hdrp/staging' into hdrp/refactor-reflectionProbe/merge-probe-editors 6 年前
Anis Benyoub 7d5b0f93 Add support for IBL 6 年前
GitHub f1c61ca7 Merge pull request #1849 from Unity-Technologies/Bring-update-from-stacklit2 6 年前
egomeh 8ef0ee06 Combine distance and spot attenuation into a single uniform 6 年前
Anis Benyoub 82a270d7 Factor anisotropy code 6 年前
Sebastien Lagarde 6f587a2a Update variance normal code 6 年前
egomeh cefedc6b Update changelog 6 年前
Anis Benyoub cb2c3076 Add SSS and transmission support to cloth + various cleanup/factor code 6 年前
GitHub 2808870d Merge pull request #1848 from Unity-Technologies/import-stacklit-change 6 年前
egomeh f66ff5bb Change reference image in OS X attenuation scene 6 年前
Anis Benyoub e8580362 Add more work 6 年前
Sebastien Lagarde 1052ecf2 Change NormalMapAverageLength processor to NormalMapFiltering 6 年前
egomeh 51e6471a Add reference images for attenuation test 6 年前
Anis Benyoub 6efcaf31 Update cloth with model for silk 6 年前
Sebastien Lagarde 9c4acb91 Import various stacklit branch change 6 年前
egomeh b97c872c Add attenuation scene to build settings 6 年前
Anis Benyoub 833ae5fe Update cloth shader with CharlieD BSDF 6 年前
sebastienlagarde c70d19d9 Merge branch 'master' into HDRP/staging 6 年前