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fix use infinite projection boolean swaped

/main
RSlysz 6 年前
当前提交
a65e54f9
共有 1 个文件被更改,包括 6 次插入1 次删除
  1. 7
      com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDProbeUI.Drawers.cs

7
com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/Reflection/HDProbeUI.Drawers.cs


if (d.target.proxyVolume == null)
{
EditorGUILayout.PropertyField(d.infiniteProjection, useInfiniteProjectionContent);
EditorGUI.BeginChangeCheck();
d.infiniteProjection.boolValue = !EditorGUILayout.Toggle(useInfiniteProjectionContent, !d.infiniteProjection.boolValue);
if(EditorGUI.EndChangeCheck())
{
d.Apply();
}
}
if (d.proxyVolumeReference.objectReferenceValue != null)

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