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Change reference image in OS X attenuation scene

/main
egomeh 6 年前
当前提交
f66ff5bb
共有 3 个文件被更改,包括 5 次插入5 次删除
  1. 10
      com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_Lighting_Attenuation.png.meta
  2. 0
      /com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_Lighting_Attenuation.png
  3. 0
      /com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_Lighting_Attenuation.png.meta

10
com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_Lighting_Attenuation.png.meta


fileFormatVersion: 2
guid: 33b9677fdf69ca84c85ff17907482157
guid: 93ca20faa0f488740b74be12ededcab0
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}

enableMipMap: 1
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0

externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0

wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 0

maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0

/com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_lighting_attenuation.png → /com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_Lighting_Attenuation.png

/com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_lighting_attenuation.png.meta → /com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/052_Lighting_Attenuation.png.meta

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