UnityJacob
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4dc33191
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merging in the working plastic branch.
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4 年前 |
Jacob Stove Lorentzen
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e79fecf4
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Crown Art
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3 年前 |
Jacob Stove Lorentzen
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18cac2ab
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UI changes and Readme to Staging
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3 年前 |
Jacob Stove Lorentzen
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0b5d6093
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Added volume icon panel
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3 年前 |
Jacob Stove Lorentzen
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e1029858
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Mute art added, main scene changes reverted to show them.
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3 年前 |
Jacob Stove Lorentzen
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db92ac88
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Updating main branch to latest Lobby and relay SDK
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3 年前 |
GitHub
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ab507ae5
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Merge pull request #10 from Unity-Technologies/master
plastic-dev-master to github main
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3 年前 |
nathaniel.buck@unity3d.com
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6ce074b5
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Merge from the Vivox UI branch
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3 年前 |
nathaniel.buck@unity3d.com
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a685cb09
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Adding volume controls and muting, though the actual cross-muting isn't yet working since the Vivox IDs aren't being mapped correctly to our Auth IDs yet.
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3 年前 |
nathaniel.buck@unity3d.com
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c218602f
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Merge of Vivox UI branch
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3 年前 |
Esteban Maldonado
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7a15966b
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added images for new UI theme
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3 年前 |
Jacob Stove Lorentzen
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8236bc89
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MicIcon add
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3 年前 |
Jacob Stove Lorentzen
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c69acc26
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consolidated Mute Icon
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3 年前 |
Esteban Maldonado
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d85e28b4
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updated the main menu canvas
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3 年前 |
Jacob Stove Lorentzen
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c7e353aa
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Vivox Support for Lobby and Relay merge
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3 年前 |
Jacob Stove Lorentzen
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95a03e91
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added mutedicon canonical meta
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3 年前 |
Jacob Stove Lorentzen
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cddafaa2
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Added new Borders and replaced some UI elements for testing
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3 年前 |
Jacob Stove Lorentzen
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e5c32078
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Updated all UI elements to new borders
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3 年前 |
Jacob Stove Lorentzen
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4b1b4b2e
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Addded mipmaps
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3 年前 |
Jacob Stove Lorentzen
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8e017b40
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UI Edits merged
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3 年前 |
nathaniel.buck@unity3d.com
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e7d52025
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Pull from staging for UI polish
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3 年前 |
nathaniel.buck@unity3d.com
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eaff905f
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Project ID snuck back in. Also, needs mipmapping on the mic icon, I noticed.
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3 年前 |
nathaniel.buck@unity3d.com
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3188678f
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Merge from vivox_polish branch
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3 年前 |
Jacob Stove Lorentzen
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e9b81189
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Added ne UI Art Assets
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3 年前 |
Jacob Stove Lorentzen
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cdf1ba7f
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Updated Canvas Visuals to new Assets
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3 年前 |
Jacob Stove Lorentzen
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967fdde7
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Pulling in staging to beauty branch
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3 年前 |
nathaniel.buck@unity3d.com
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fa1b6636
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Pull from main/staging
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3 年前 |
GitHub
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4954d4e9
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Merge pull request #13 from Unity-Technologies/master-staging
Vivox Feature branch
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3 年前 |
Jacob Stove Lorentzen
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4f570a1a
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Merging LAtest vivox changes to Main
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3 年前 |
Jacob Stove Lorentzen
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aabe96ba
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moved UI to MainMenu
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3 年前 |
Jacob Stove Lorentzen
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710a57f6
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Tweaked shiny button.
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3 年前 |
Jacob Stove Lorentzen
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752c13c8
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Added fonts, icon art and consolidated icons into same folder.
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3 年前 |
Jacob Stove Lorentzen
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cb671a01
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Addressed CR feedback and implemented new Assets.
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3 年前 |
Jacob Stove Lorentzen
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559e15e9
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Up-rezzed the back icon, adjusted icon to background ratio
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3 年前 |
Jacob Stove Lorentzen
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4c0d3e65
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Colorblindness pass for lobbies.
MipMap settings for Borders.
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3 年前 |
Jacob Stove Lorentzen
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0669b238
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New Emote Icons.
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3 年前 |
Jacob Stove Lorentzen
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99574f3b
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Icon Changes and slightly more opaque interaction panel.
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3 年前 |
Jacob Stove Lorentzen
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3ca1aac2
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Removed Outlines of Icons.
Brightened the White color of "No Filter" in RecolorForLobbyType
Darkened the Relay colors.
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3 年前 |
Jacob Stove Lorentzen
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36bad888
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Down-rezzed icons from 2k to 512
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3 年前 |
Jacob Stove Lorentzen
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4ad4cfa9
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Merging in new Art!
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3 年前 |
Jacob Stove Lorentzen
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dfe7dadf
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Mip Maps!
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3 年前 |
Jacob Stove Lorentzen
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68d85faf
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Merging in the updated packages.
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3 年前 |
Jacob Stove Lorentzen
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05e13f2f
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New UI Art Merge!
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3 年前 |
GitHub
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6b94015c
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Merge pull request #16 from Unity-Technologies/master
Master UI Merge to Main.
New UI Assets!
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3 年前 |
nathaniel.buck@unity3d.com
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ba20852d
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Merging from main/staging
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3 年前 |
Jacob Stove Lorentzen
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f7ad81fa
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Added q and Z to the asset manually.
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3 年前 |
Jacob Stove Lorentzen
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0b453974
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3 年前 |
Jacob Stove Lorentzen
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70ddfc82
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3 年前 |
GitHub
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16ed3868
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Merge pull request #18 from Unity-Technologies/master
Master
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3 年前 |
Jacob Stove Lorentzen
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2d24fe03
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Added symbols and background.
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3 年前 |
Jacob Stove Lorentzen
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f1a94b89
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Icon and talisman setup
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3 年前 |
nathaniel.buck@unity3d.com
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9614d153
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Adding logic for displaying an image for each symbol object, and choosing a randomized sequence of symbols. Also adding basic UI for displaying a player's target sequence.
(Known issue that I just found: It looks like having three players doesn't allow one to join. Will investigate.)
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3 年前 |
Jacob Stove Lorentzen
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9b1c2613
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Animated Starfield for Icon BG Masks
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3 年前 |
nathaniel.buck@unity3d.com
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1cf015c9
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Oops, didn't mean to include whatever that font change is.
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3 年前 |
Jacob Stove Lorentzen
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c58beea1
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URP Switch
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3 年前 |
Jacob Stove Lorentzen
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ac5df1d8
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star grid update and wobbly border
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3 年前 |
Jacob Stove Lorentzen
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f4b5e883
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3 年前 |
Jacob Stove Lorentzen
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048e3998
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Fixed starfield, removed unused png
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3 年前 |
Jacob Stove Lorentzen
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17c09d5c
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Cursor logic and art.
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3 年前 |
Jacob Stove Lorentzen
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3cfac154
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Wobbly Texture fix
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3 年前 |
Jacob Stove Lorentzen
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bfb28426
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Cursor click effect Stopping point. (does not show on the game camera yet?)
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3 年前 |
nathaniel.buck@unity3d.com
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907d4de4
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Merge from symbol_game_art (which, probably gonna really muddle the merge back to staging when that happens, but that branch appears largely fine, aside from some minor incompatibilities with this branch that I will fix).
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3 年前 |
nathaniel.buck@unity3d.com
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dfe75829
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Clearing out unreferenced assets, which I assume are no longer necessary.
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3 年前 |
nathaniel.buck@unity3d.com
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abf9da09
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Merge from all the NGO minigame branches, together!
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3 年前 |
nathaniel.buck@unity3d.com
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5b2e7b8c
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Adding an outro sequence that shows the scores briefly before returning to the lobby. Adding basic UI layering for the minigame assets (target sequence renders over everything, cursors and names render over everything else, etc.).
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3 年前 |
nathaniel.buck@unity3d.com
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684cd853
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Merge from NGO cleanup branch
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3 年前 |
nathaniel.buck@unity3d.com
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4d694cb8
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Instead of the local player seeing the simulated cursor object, they will now instead see just their actual cursor with the same image, to cover up the visual lag a bit. (They can still see the lag happening with the click particles, which should still demonstrate the point.)
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3 年前 |
nathaniel.buck@unity3d.com
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8816a3db
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Merge from staging. This breaks behavior for this fix, will investigate.
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3 年前 |
Jacob Stove Lorentzen
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07363e52
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merge and inGameRunner update to use collider for area.
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3 年前 |
nathaniel.buck@unity3d.com
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e1d4bfe8
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Merge from ngo_more_cleanup branch.
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3 年前 |
nathaniel.buck@unity3d.com
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22060da3
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Merge again from staging with the ngo_more_cleanup branch.
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3 年前 |
Jacob Stove Lorentzen
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738cecc7
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Symbol Clicked death
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3 年前 |
Jacob Stove Lorentzen
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61acdcae
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death animation for glyphs
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3 年前 |
Jacob Stove Lorentzen
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c02f4862
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Glyph despawn animations for enemies and yourself.
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3 年前 |
Jacob Stove Lorentzen
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9cb780dd
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3 年前 |
Jacob Stove Lorentzen
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c75c5377
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Merging in the Glyph Game and additional bug fixes.
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3 年前 |
GitHub
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bb8832a3
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Merge pull request #21 from Unity-Technologies/master
Master
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3 年前 |
Jacob Stove Lorentzen
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e876c95b
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NGO Error spam Fix.
-Reduced the amount of NetworkMonobehaviours on the glyphs
-Increased the Queue Limit on the Transport.
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3 年前 |
Jacob Stove Lorentzen
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28ad491f
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First working Wire implementation
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3 年前 |
Jacob Stove Lorentzen
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df45474f
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Merging in the NGO fix
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3 年前 |
Jacob Stove Lorentzen
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48c0bf94
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Added CursorSprite for OtherPlayers
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3 年前 |
GitHub
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3b6a28a2
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Merge pull request #24 from Unity-Technologies/master-staging
Quality of Life & Bug Fixes.
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3 年前 |
Jacob Stove Lorentzen
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45d2b1ea
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3 年前 |
Jacob Stove Lorentzen
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b7e622b7
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updated packages
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3 年前 |
Jacob Stove Lorentzen
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02574016
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Working wire implementation (Only passes the lobby color, and relay code around)
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3 年前 |
Jacob
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e33ec199
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sonarqube Work
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2 年前 |
Jacob Stove Lorentzen
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eea9bb46
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Unity 2021 upgrade and NGO Update
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3 年前 |
GitHub
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490c82ed
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Merge pull request #32 from Unity-Technologies/master-staging
fix: latest prod packages
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2 年前 |
Jacob Stove Lorentzen
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dbb69d28
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saving Wire implementation before tearing it outw
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3 年前 |
GitHub
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6a10872c
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Merge pull request #33 from Unity-Technologies/master-staging
Master staging
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2 年前 |