默认分支

/main

9536d5a9 · Revert "fix : Updated Lobby Package to Official Wire support" · 最后更新于 1年前

分支列表

/dev

356c8836 · Staging/dev should be pretty in-sync · 最后更新于 3 年前

/esteban-learn-lobby-relay

5f62c6f2 · updating join/create · 最后更新于 2 年前

/bartj-remove-connectioninfo

0aa1fee6 · Remove usage of connectionInfo · 最后更新于 2 年前

/rename_to_gamelobby

06dea12e · renamed the namespace · 最后更新于 2 年前

/sonarqube_run

e33ec199 · sonarqube Work · 最后更新于 1年前

/feat-parrelsync

d39f08f2 · Remove using statement to simplify. · 最后更新于 1年前

/35-bug-in-joining-private-lobby

56b7acff · Merge remote-tracking branch 'origin/main' into 35-bug-in-joining-private-lobby · 最后更新于 1年前

/lobby-1.1.0-pre.3-update

ab92c9fe · fix : clarified some naming · 最后更新于 1年前

/main/staging

6552fcf0 · feat : Changelog · 最后更新于 1年前

/main/symbol_game_art-URP_Test

9b1c2613 · Animated Starfield for Icon BG Masks · 最后更新于 2 年前

/main/symbol_game_art

bfb28426 · Cursor click effect Stopping point. (does not show on the game camera yet?) · 最后更新于 2 年前

/main/staging/code_context

8b27e70f · Just a couple TODOs that are no longer relevant. · 最后更新于 3 年前

/main/staging/host_icon

285b152b · Added Readme.pdf · 最后更新于 3 年前

/main/staging/429_cooldown_implementation

8957a190 · Merging from main to check compatibility · 最后更新于 3 年前

/main/staging/closed_beta_package_update

340e6113 · unlinked local project · 最后更新于 3 年前

/main/staging/more_minor_fixes

d6a7e8dc · Fixing a timing issue with the lobby heartbeat, where you could leave a lobby right before the heartbeat elapses and then create a new one, and the heartbeat would still trigger with the old one. · 最后更新于 3 年前

/main/staging/rate_limit_data

9f43a38a · Minor renames to clarify join codes. · 最后更新于 3 年前

/main/staging/sub-version-update

994660bc · Upgrade to Unity 2020.3.15f · 最后更新于 3 年前

/main/staging/Open_beta_Update

899c1d93 · Validated a couple notes from the previous changeset. Removed error code from the lobby list query since we no longer are provided the HTTP error code directly. · 最后更新于 3 年前