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UI changes and Readme to Staging

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共有 10 个文件被更改,包括 2144 次插入1387 次删除
  1. 130
      Assets/Prefabs/UI/LobbyUserList.prefab
  2. 174
      Assets/Prefabs/UI/UserCardPanel.prefab
  3. 5
      Assets/Scripts/UI/InLobbyUserUI.cs
  4. 999
      ~Documentation/Images/3_lobby_list.PNG
  5. 999
      ~Documentation/Images/4_lobby.PNG
  6. 8
      Assets/Art/Crown.meta
  7. 1001
      README.pdf
  8. 119
      Assets/Art/Crown/Crown.png
  9. 96
      Assets/Art/Crown/Crown.png.meta

130
Assets/Prefabs/UI/LobbyUserList.prefab


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174
Assets/Prefabs/UI/UserCardPanel.prefab


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5
Assets/Scripts/UI/InLobbyUserUI.cs


using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace LobbyRelaySample.UI
{

[SerializeField]
TMP_Text m_EmoteText;
[SerializeField]
Image m_HostIcon;
public bool IsAssigned
{

m_DisplayNameText.SetText(observed.DisplayName);
m_StatusText.SetText(SetStatusFancy(observed.UserStatus));
m_EmoteText.SetText(observed.Emote.GetString());
m_HostIcon.enabled = observed.IsHost;
}
string SetStatusFancy(UserStatus status)

999
~Documentation/Images/3_lobby_list.PNG
文件差异内容过多而无法显示
查看文件

999
~Documentation/Images/4_lobby.PNG
文件差异内容过多而无法显示
查看文件

8
Assets/Art/Crown.meta


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