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Addded mipmaps

/main/staging/Polished_UI_assets
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4b1b4b2e
共有 3 个文件被更改,包括 29 次插入5 次删除
  1. 18
      Assets/Art/Borders/roundRect.png.meta
  2. 14
      Assets/Art/Borders/roundRect_fillBottom.png.meta
  3. 2
      Assets/Prefabs/UI/RenameCanvas.prefab

18
Assets/Art/Borders/roundRect.png.meta


serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0

mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
mipMapFadeDistanceStart: 2
mipMapFadeDistanceEnd: 4
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0

platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

14
Assets/Art/Borders/roundRect_fillBottom.png.meta


serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0

platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

2
Assets/Prefabs/UI/RenameCanvas.prefab


m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 3
m_PixelsPerUnitMultiplier: 5
--- !u!114 &5151938374126251259
MonoBehaviour:
m_ObjectHideFlags: 0

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