2853 次代码提交 (fa729f24-37ca-4927-bb9b-56b44a4d1db6)

作者 SHA1 备注 提交日期
GitHub 64affbce Merge pull request #559 from Unity-Technologies/Unity-2017.3 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
Salvador Jacobi 9464aaa0 Organize menu items 7 年前
GitHub 1886d3d6 Merge pull request #555 from Unity-Technologies/Unity-2017.3 7 年前
GitHub ae2a6ad0 Merge pull request #551 from Unity-Technologies/Unity-2017.3 7 年前
GitHub b6cf8abe Merge pull request #549 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 29c37ab8 Merge pull request #542 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 3876705e Merge pull request #540 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 06f28ec2 Merge pull request #538 from Unity-Technologies/Unity-2017.3 7 年前
Tim Cooper 3af1cbbf fix up HD to work with latests graphics/srp 7 年前
GitHub 18d42f5f Merge pull request #524 from Unity-Technologies/vulkan 7 年前
Mikko Strandborg a2a3c47b Add vulkan to the list of only_renderers in all the shaders 7 年前
Mikko Strandborg 0d0cd3fe Add Vulkan shader support files 7 年前
Tim Cooper 84f8f35e Fixing 'convert to subgraph' 7 年前
Tim Cooper 9e5cc1af rename anchor > port 7 年前
Jens Holm fd1a979a Center preview mesh 7 年前
Jens Holm c3f4ae78 Store master node preview mesh in GraphInspectorView persistent data 7 年前
Peter Bay Bastian a00f148d Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Tim Cooper 00dbcd47 Clear shader errors before updating. 7 年前
Tim Cooper c04a43b4 add [OnOpenAsset] again :) 7 年前
Tim Cooper a1cb65d5 Working scripted importer version. 7 年前
Tim Cooper e94975d2 redoing importers 7 年前
Peter Bay Bastian cc654bc4 Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events 7 年前
Peter Bay Bastian 4d07b648 Edges for outside node controls 7 年前
Peter Bay Bastian 972596ff Remove unneeded event handling (handled elsewhere now) 7 年前
Peter Bay Bastian c2d9f15c Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
Peter Bay Bastian 59ca63f8 Remove defaults value section in inspector 7 年前
Peter Bay Bastian 4f983742 Update type in dynamic slot names when they change 7 年前
Matt Dean 82ab3813 Removed GeneratedShader 7 年前
Peter Bay Bastian 7b9315c4 Outside node control for UV slots 7 年前
Matt Dean a8cf2f2b Added Projection Parameters to Camera Node 7 年前
Peter Bay Bastian ac179c90 Outside node controls for vector types 7 年前
Matt Dean 02c6b58d Merge master 7 年前
Peter Bay Bastian 4f1b32b9 Undo fix 7 年前
Matt Dean bbb186d6 Remove Gradient nodes and asset type :( 7 年前
GitHub e10be928 Merge pull request #81 from patrickfournier/graph-view-copy-paste 7 年前
Matt Dean e44629cb Fixes for PR 7 年前
GitHub a7d3058a Merge branch 'master' into graph-view-copy-paste 7 年前
Matt Dean a63160cc UV Nodes 7 年前
GitHub 849d3ecb Merge branch 'master' into graph-view-copy-paste 7 年前
Peter Bay Bastian d50eb6bb Outside node controls for texture slots + various fixes 7 年前
Natalie Burke f9118863 reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
Jens Holm d2b246fa Allow mesh in preview to be null / none selected as default sphere mesh 7 年前
Natalie Burke e92749db changing input order to increase consistency. Added center input for rotate node 7 年前
Jens Holm 35d08f0d Add OnVlaueChanged callback to preview mesh picker for master node 7 年前
Natalie Burke dc3b9dcd Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Patrick Fournier 20c7f686 Update changes following merge with master. 7 年前
Peter Bay Bastian e408be90 Handle remove events from GraphView 7 年前
Natalie Burke 9650733e changing result to out - cutting transfrom - adding Tiling Offset. Some functionality may change based on Tiling Offset UV input/texture node changes 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前