Sebastien Lagarde
|
8b2b4a16
|
HDRenderPipeline: Add include shader path for external generated shader
|
7 年前 |
Sebastien Lagarde
|
25ec8397
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
GitHub
|
1f7ee570
|
Merge pull request #586 from EvgeniiG/master
Fix integer passing to the shader system and optimize GetCurrentViewPosition()
|
7 年前 |
Evgenii Golubev
|
11ff5460
|
Optimize GetCurrentViewPosition()
|
7 年前 |
Evgenii Golubev
|
adf10ea1
|
Fix SSS-related integer passing to the shader system
|
7 年前 |
Sebastien Lagarde
|
370d90c0
|
HDRenderPipeline: Fix various shader compiler warning
|
7 年前 |
Sebastien Lagarde
|
7bc2ddee
|
HDrenderPipeline: Add support for shadow mask
|
7 年前 |
Sebastien Lagarde
|
5b8a555c
|
HDRenderPipeline: Fix minor issue with duplicate code
|
7 年前 |
GitHub
|
62808466
|
Merge pull request #585 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Peter Bay Bastian
|
44a7015e
|
Merge branch 'sub-packages'
|
7 年前 |
Peter Bay Bastian
|
0d14ee02
|
[subpackage] master-package.json now specifies relative paths to the sub-packages that should be used
|
7 年前 |
mathieum-unity
|
1fda7c7b
|
preview Collapse button only visible when hovering
|
7 年前 |
mathieum-unity
|
4e0aa7d7
|
Fixed default expanded state
|
7 年前 |
mathieum-unity
|
d7f591a9
|
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
# MaterialGraphProject/UnityPackageManager/manifest.json
|
7 年前 |
Peter Bay Bastian
|
066bcccb
|
Remove unneeded GV capability code
|
7 年前 |
Peter Bay Bastian
|
c32f3531
|
Fix color space issue with checkerboard shader
|
7 年前 |
Peter Bay Bastian
|
92d36ad3
|
Fix for collapse preview button
|
7 年前 |
Peter Bay Bastian
|
f615cb37
|
Work with new GraphView slot coloring
|
7 年前 |
Peter Bay Bastian
|
ebedba7c
|
Update to party preview
|
7 年前 |
Peter Bay Bastian
|
d21cc6ad
|
Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save
|
7 年前 |
Peter Bay Bastian
|
c35811df
|
Beachball shader (although it doesn't really look like a beachball anymore)
|
7 年前 |
Peter Bay Bastian
|
61fab094
|
Update to work with trunk
|
7 年前 |
Peter Bay Bastian
|
66129542
|
Log time elapsed when compiling shaders
|
7 年前 |
Peter Bay Bastian
|
2cf7a518
|
Fix bug caused by using LogWarningFormat instead of LogWarning
Put output id uniform first in MaterialPropertyBlock, so that it's hit early when setting it for every node
|
7 年前 |
mathieum-unity
|
120a0ffe
|
clean up before merge
|
7 年前 |
Peter Bay Bastian
|
b5df720c
|
Move output selection in uber shader to an earlier place, to benefit from less register usage and early exit
|
7 年前 |
mathieum-unity
|
dd6f9d47
|
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
|
7 年前 |
Peter Bay Bastian
|
af2552b3
|
Enable pixel cache for nodes again
|
7 年前 |
Peter Bay Bastian
|
12229415
|
Misc changes from change to a scripted importer
|
7 年前 |
Peter Bay Bastian
|
5dbb1a25
|
Update party preview
|
7 年前 |
Peter Bay Bastian
|
4f1955f3
|
Fix preview dirty'ing in inspector
|
7 年前 |
Peter Bay Bastian
|
2fa06117
|
Implemented uber shader
|
7 年前 |
mathieum-unity
|
bd9683ea
|
Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates
|
7 年前 |
Matt Dean
|
2cc3b58e
|
Fix Channel Mask node
- Convert to Abstract derived
- Move channel validation check to node side
- Cleanup
|
7 年前 |
Peter Bay Bastian
|
b63c4c28
|
Prepare shader generation for uber shader
|
7 年前 |
Matt Dean
|
00061ee8
|
ChannelEnumControl fixes
- Add modification listener
- Add slot ID to attribute
- Cleanup
|
7 年前 |
Peter Bay Bastian
|
b48b4340
|
Make `GetRequirements` work with a list of nodes, rather than doing a depth first collect itself
|
7 年前 |
Matt Dean
|
6c7ced70
|
Merge branch 'master' into node-artistic-mask
|
7 年前 |
Peter Bay Bastian
|
406da125
|
Add INodeModificationListener which allows control views to be notified of node change
|
7 年前 |
Matt Dean
|
c06cd050
|
Fixes for PR
Also made function reusable for different node insatnces
|
7 年前 |
Peter Bay Bastian
|
5d2c7e65
|
Fix typo
|
7 年前 |
Matt Dean
|
8653d727
|
Change Replace Color to use Color slot types
|
7 年前 |
Matt Dean
|
13948f2d
|
Channel Mask Node
|
7 年前 |
Peter Bay Bastian
|
f7b7c84f
|
Replace repeated code with loop in surface description generation
|
7 年前 |
Matt Dean
|
b14c1f98
|
Merge branch 'master' into node-artistic-adjustment
|
7 年前 |
Matt Dean
|
b48cb4c9
|
Color Mask Node
|
7 年前 |
Peter Bay Bastian
|
82573de4
|
Remove special path for master nodes in PreviewManager
|
7 年前 |
mathieum-unity
|
045d568e
|
Merge remote-tracking branch 'origin/master' into graphview-styling-updates
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/MaterialNodeView.cs
|
7 年前 |
Matt Dean
|
711f81fa
|
Added Channel Mixer Node
|
7 年前 |
Peter Bay Bastian
|
2ced9041
|
Make property control label go away so that the enum field takes up entire width
|
7 年前 |