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public class HDUtils |
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{ |
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public const RendererConfiguration k_RendererConfigurationBakedLighting = RendererConfiguration.PerObjectLightProbe | RendererConfiguration.PerObjectLightmaps | RendererConfiguration.PerObjectLightProbeProxyVolume; |
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public const RendererConfiguration k_RendererConfigurationBakedLightingWithShadowMask = RendererConfiguration.PerObjectLightProbe | RendererConfiguration.PerObjectLightmaps | RendererConfiguration.PerObjectLightProbeProxyVolume; |
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public const RendererConfiguration k_RendererConfigurationBakedLightingWithShadowMask = k_RendererConfigurationBakedLighting | RendererConfiguration.PerObjectOcclusionProbe | RendererConfiguration.PerObjectOcclusionProbeProxyVolume | RendererConfiguration.PerObjectShadowMask; |
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public static List<RenderPipelineMaterial> GetRenderPipelineMaterialList() |
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{ |
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