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public string name; |
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[ColorUsage(false, true, 0f, 8f, 0.125f, 3f)] |
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[ColorUsage(false, true)] |
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public Color scatteringDistance; // Per color channel (no meaningful units)
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[ColorUsage(false)] |
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public Color transmissionTint; // Color, 0 to 1
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public float worldScale; // Size of the world unit in meters
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// Old SSS Model >>>
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[ColorUsage(false, true, 0f, 8f, 0.125f, 3f)] |
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[ColorUsage(false, true)] |
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[ColorUsage(false, true, 0f, 8f, 0.125f, 3f)] |
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[ColorUsage(false, true)] |
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public Color scatterDistance2; |
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[Range(0f, 1f)] |
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public float lerpWeight; |
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