RSlysz
33412fa5
Differentiate face fade for advance and normal mode
6 年前
GitHub
0f00f09d
Merge pull request #1847 from Unity-Technologies/Add-cloth-material-anis
Finishing a first version of the implementation of the Fabric Shader
6 年前
RSlysz
121b22df
fix offset application of reflection probe when rotating the transform
6 年前
Anis Benyoub
daed7c20
Update the changelog
6 年前
RSlysz
6c9c442a
Remove warnings
6 年前
Anis Benyoub
e98fd739
Remove remaining Base Mask code
6 年前
RSlysz
6093be76
Clean labels
6 年前
Anis Benyoub
57c8659e
Adding support for the tangent map
Correcting review problems
6 年前
Paul Melamed
d0ecfaf5
add a table for enabling writes to gbuffer render targets
6 年前
RSlysz
7e6b9097
Clean edit reflection probe's edit modes usage
6 年前
Anis Benyoub
4cd20da6
Upgrading the renderpipeline resource version
6 年前
Paul Melamed
6c438b74
added comment
6 年前
RSlysz
1e598176
fix serialization rollbacking issue
6 年前
Anis Benyoub
6d0e4723
Fixed compilation for .Net 4.0
6 年前
Paul Melamed
c68ab2bd
cleaned up PR
6 年前
RSlysz
a2ea0d2a
fix forgotten serialisation of probe mode change
6 年前
Anis Benyoub
aee0ce4d
Couple merge issues
6 年前
Paul Melamed
35af51cc
fix merge
6 年前
RSlysz
a65e54f9
fix use infinite projection boolean swaped
6 年前
Anis Benyoub
03507596
Moving the default specular value from Lit.hlsl to CommonMaterial.hlsl
Writing the GetSurfaceAndBuiltinData for the fabric shader
Correcting problems in the custom inspector of the Fabric Material
Adding Emissive support for the fabric shader
Correction problems in the Fabric.hlsl shader
6 年前
Paul Melamed
9dbd8998
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
# com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
6 年前
RSlysz
9365ca06
Clean InfluenceVolumeUI to use SerializedData instead of data
6 年前
Anis Benyoub
38d93fc3
Fixing a missing resource (introduced by renaming cloth to fabric)
6 年前
Julien Ignace
7a0df330
Fixed copy/paste mistake...
6 年前
Julien Ignace
5c5547e8
Removed a bunch of GC.Alloc each frame.
6 年前
GitHub
994e68cb
Merge pull request #1856 from Unity-Technologies/Add-warnign-message
Add warning message for platform not supported
6 年前
RSlysz
55f42712
Clean SerializedHDReflectionProbe fields visibility
6 年前
Anis Benyoub
cd8cac28
Rename cloth to Fabric
6 年前
sebastienlagarde
f30aa731
Add warning message for platform not supported
6 年前
Julien Ignace
d719d3c3
- Fixed particle light with HDRP (removed direct access to light reference that is not provided for particle lights)
6 年前
RSlysz
6abedb1b
Remove unused HDReflectionProbeEditor.Handles
6 年前
Anis Benyoub
949ce831
More work on cloth UI
6 年前
RSlysz
1b44768a
update changelog
6 年前
sebastienlagarde
793cbb29
Move light Gizmo Drawing to core
6 年前
GitHub
681b2e14
Merge pull request #1852 from EvgeniiG/staging
Remove dependence on the NdotL for thickness evaluation for translucency
6 年前
GitHub
9a93b084
Merge pull request #1853 from Unity-Technologies/HDRP/staging
Merging Hdrp/staging
6 年前
RSlysz
bfb1d222
Remove wrong use of EditorUtility.SetDirty
6 年前
Anis Benyoub
599042fa
Add clothUI (not working)
6 年前
Evgenii Golubev
11b4e529
Remove dependence on the NdotL for thickness evaluation for translucency
6 年前
RSlysz
6196912e
increase precision in comparison of probe volume
6 年前
sebastienlagarde
a94142eb
Update changelog
6 年前
Remy
106a0d43
Merge branch 'hdrp/staging' into hdrp/refactor-reflectionProbe/merge-probe-editors
6 年前
Anis Benyoub
7d5b0f93
Add support for IBL
Miss:
- Test / Check
- UI
- Area light
6 年前
GitHub
f1c61ca7
Merge pull request #1849 from Unity-Technologies/Bring-update-from-stacklit2
Update variance normal code
6 年前
egomeh
8ef0ee06
Combine distance and spot attenuation into a single uniform
6 年前
Anis Benyoub
82a270d7
Factor anisotropy code
6 年前
Sebastien Lagarde
6f587a2a
Update variance normal code
6 年前
egomeh
cefedc6b
Update changelog
6 年前
Anis Benyoub
cb2c3076
Add SSS and transmission support to cloth + various cleanup/factor code
6 年前
GitHub
2808870d
Merge pull request #1848 from Unity-Technologies/import-stacklit-change
Apply some stacklit change (fix and formatting)
6 年前