6238 次代码提交 (e7f0a6d1-d34a-4f6b-b453-9998ff19bdfd)

作者 SHA1 备注 提交日期
Felipe Lira 3550c0cf fixed wrong light shadow indexing in PBS shader 7 年前
Paul Melamed 15fc712f optimize texture lod calculation for decals 7 年前
GitHub d2d3a4e1 Merge pull request #1147 from Unity-Technologies/fix/PS4Build 7 年前
Paul Melamed c2c2c9b4 calculate decal texture lod outside of the loop 7 年前
Frédéric Vauchelles af3007d3 Use operator[] instead of LOAD on RWTexture2D 7 年前
GitHub 38f1b362 Merge pull request #1141 from Unity-Technologies/feature/PlanarReflectionUI 7 年前
Paul Melamed 19e30640 changed to use a 2d texture atlas instead of texture 2d array for decals rendered in the transparent pass 7 年前
Frédéric Vauchelles 4f1b9eae Merge branch 'master' into feature/PlanarReflectionUI 7 年前
GitHub 77f8a26a Merge pull request #1143 from Unity-Technologies/feature/RefactorBufferPyramidVariables 7 年前
Paul Melamed ff3bd5a3 using new texture atlas to store decal textures 7 年前
Frédéric Vauchelles 63675025 Moved Misc to common and utilities 7 年前
GitHub 7d6d0696 Enable stripping by default 7 年前
GitHub 7bfc3e85 Merge pull request #1146 from Unity-Technologies/fix-1145 7 年前
Paul Melamed 372a7582 fix script compile and pssl errors 7 年前
Julien Ignace c135df26 Added first version of shader variant stripper for Lit* shaders in HDRP. 7 年前
Frédéric Vauchelles 4fbb1c4f (wip) Added refraction model 7 年前
Julien Ignace ac765a69 - Fixed Layered material UI where Density As Opacity checkbox would not be shown in some cases 7 年前
Andre McGrail a796ea1d Reverted required shader feature in the standard shader 7 年前
Andre McGrail cb320661 Initial push 7 年前
GitHub 8771660e Fix incorrect clamping 7 年前
Evgenii Golubev e2795a17 Un-premultiply for color 7 年前
Evgenii Golubev e51b0e0a Revert the change which passes sample extinction to light evaluation routines 7 年前
Evgenii Golubev 8db6f218 Optimize SampleHemisphereCosine() to not require a tangent frame 7 年前
Evgenii Golubev 694eebc4 Fix the NaN issue with IntersectRayAABB() 7 年前
Evgenii Golubev 17d8f4ec Improve the quality of volumetric lighting reprojection 7 年前
Evgenii Golubev ab45179f Improve integration with stereo rendering 7 年前
Evgenii Golubev a3e9bdfc Improve the support of orthographic rendering 7 年前
Evgenii Golubev 2202a083 Remove UnityPerCamera, introduce UnityPerView 7 年前
GitHub f6380703 Merge pull request #310 from Unity-Technologies/gradient-nodes 7 年前
Peter Bay Bastian 6ec339e3 Forwardport pull request #336 7 年前
GitHub 24edf725 Merge pull request #314 from Unity-Technologies/channel-enum-control 7 年前
Peter Bay Bastian 251f1d1b Disable HD sub-shader and re-run graphics tests 7 年前
Jens Holm 2f658454 Make the modified property names bold through uss 7 年前
GitHub 6b96c163 Merge pull request #324 from Unity-Technologies/fix-tests 7 年前
Jens Holm f1e0d4a5 Add docstring to the sanitize function 7 年前
Peter Bay Bastian d17dc935 Add test templates for graphs and introduce LFS for *.png 7 年前
Jens Holm 7f9416d0 Make use of the generic duplicate name handling funciton when editing property and reference names 7 年前
Peter Bay Bastian 7bafacee Add support for folders in integration test graphs folder 7 年前
Jens Holm 49ac046f Add funciton to handle duplicate naming 7 年前
Peter Bay Bastian e47e0538 Added graph tests for 7 年前
Jens Holm 1703288d Make the property name text field delayed 7 年前
Peter Bay Bastian 4e004e8e Added 7 年前
Jens Holm 6aca31dc Check property referecne name when the property is created 7 年前
Peter Bay Bastian 72b605ed Adding tests graphs for Math ->Advanced and Math->Derivative 7 年前
Jens Holm 2e2f5f9e Simplify regex for checking valid property reference 7 年前
Peter Bay Bastian 79f6f9a8 Added shader graphs for Math Basic 7 年前
Jens Holm 810ea255 Fix the node edges not being preserved when the property is actually copied along with the property node 7 年前
Jens Holm 82435f05 Enforce underscore in overriden property names and allow rest by supplying empty string 7 年前
Peter Bay Bastian 7f761cb8 Add Float and Cubemap to test case 7 年前
Jens Holm c5caad3e Make edges preserved when copying a property node that is converted to a concrete node 7 年前