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Fix the node edges not being preserved when the property is actually copied along with the property node

/main
Jens Holm 6 年前
当前提交
810ea255
共有 1 个文件被更改,包括 1 次插入4 次删除
  1. 5
      com.unity.shadergraph/Editor/Data/Graphs/AbstractMaterialGraph.cs

5
com.unity.shadergraph/Editor/Data/Graphs/AbstractMaterialGraph.cs


var oldGuid = node.guid;
var newGuid = node.RewriteGuid();
nodeGuidMap[oldGuid] = newGuid;
// Check if the property nodes need to be made into a concrete node.
if (node is PropertyNode)

nodeGuidMap[oldGuid] = pastedNode.guid;
}
}
}
else
{
nodeGuidMap[oldGuid] = newGuid;
}
var drawState = node.drawState;

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