6760 次代码提交 (c7a3e13e-673f-45a7-bdbe-b66cb46f8c79)

作者 SHA1 备注 提交日期
GitHub b3577726 Merge pull request #1424 from Unity-Technologies/sg/fix-create-node-using-spacebar 7 年前
GitHub 9c824f2a Merge pull request #1425 from Unity-Technologies/Fix-issue-with-motion-vector 7 年前
Tim Cooper a2a33498 Move LW Graphics Tests 7 年前
sebastienlagarde 44bfcd3c Fix issue with motion vector in scene view 7 年前
Martin Thorzen 05d6a1be Removed old unneccessary code that prevented the spacebar to create node functionality to work as intended. 7 年前
Remy 8c6fd7ef Moved "SceneRenderPipeline.cs" out of editor folder, and added proper compilation condition to avoid errors. 7 年前
Tim Cooper feeefb50 Add Play Mode Test to make katana happy. 7 年前
GitHub 41741f32 Merge pull request #1415 from Unity-Technologies/SG/language-review 7 年前
Martin Thorzen 5b53bdc8 Updated with PR feedback 7 年前
Tim Cooper 416f1e20 Disable integration test for now. 7 年前
GitHub c3570fcf Merge pull request #1413 from Unity-Technologies/sg-update-shader-graph-md-file 7 年前
Martin Thorzen d5c6fffc Added changelog to my PR 7 年前
Peter Bay Bastian ae31052b Add PostProcessing package to build list 7 年前
GitHub cb150c06 Merge pull request #1414 from Unity-Technologies/sg/fix-hd-lightmap 7 年前
Martin Thorzen 11cbbe0d Removed the ObjectControl and added ( sub) to the name of the sub graph node 7 年前
sebastienlagarde e2294860 Move PostProcessing submodule to com.unity.postprocessing 7 年前
Martin Thorzen 048a40af Removed Legacy Code 7 年前
GitHub 24a25058 Merge pull request #1422 from Unity-Technologies/sg/update-test-project 7 年前
Peter Bay Bastian 8c23ec53 Update package manifest to point to local packages 7 年前
Martin Thorzen 7c397424 Addded cache for subgraph. Before it was deserializing on every frame. 7 年前
GitHub b0322fa0 Merge pull request #1421 from Unity-Technologies/sg/texture-array-control-trunk-compat 7 年前
Peter Bay Bastian ca71f84b Remove use of deprecated method Dirty() 7 年前
sebastienlagarde 8a335239 HDRP: Update changelog 7 年前
GitHub 616d9f8c Merge pull request #1420 from Unity-Technologies/Solve-issue-with-motion-blur 7 年前
sebastienlagarde 7b576061 HDRP: Solve issue with motion blur - Move object velocity render before camera velocity 7 年前
GitHub 02adf106 Merge pull request #1419 from Unity-Technologies/fix-issue-with-default-camera-enabling-MSAA 7 年前
sebastienlagarde e99f8257 Disable allowMSAA on camera to remove warning in inspector 7 年前
sebastienlagarde a4b9d27b Update changelog 7 年前
GitHub c2d39705 Merge pull request #1418 from Unity-Technologies/Update-veloicty-vector 7 年前
sebastienlagarde e7211667 Add comment 7 年前
sebastienlagarde ded6bbde Homegenize code of motion vector + fix discrepency between object and camera motion blur 7 年前
GitHub 012f4b1f Merge pull request #1417 from Unity-Technologies/Change-name-of-supportOnlyForward 7 年前
GitHub 8b21c89b "systemlocale" -> "system locale" 7 年前
GitHub fe4b3c81 Merge pull request #1416 from Unity-Technologies/sg/fix-default-textures 7 年前
Peter Bay Bastian 81bf9819 Update SG importer version 7 年前
Martin Thorzen 2490d1e2 Updated with PR Feedback 7 年前
GitHub b5b60107 Feedback implementation. 7 年前
Peter Bay Bastian 07a3cce6 Move line that initalized the configured textures into the catch block, so that it doesn't do it all the time 7 年前
Peter Bay Bastian 3bad9eab Add `texCoord1` and `texCoord2` to required fields 7 年前
Martin Thorzen 8f91b2e4 Updated changelog with show generated code section 7 年前
GitHub 5dc1070b Language review of changelog 7 年前
GitHub baef1950 Merge pull request #1412 from Unity-Technologies/sg/fix-hd-serialization-compat 7 年前
GitHub 1ab5c8d6 Merge pull request #1411 from Unity-Technologies/StackLit2 7 年前
Sebastien Lagarde 079ea329 Add support of Texture filtering (seems to not work yet) 7 年前
Sebastien Lagarde 0dae4051 Add various comment on filtering + change from _variance to _NA for suffix 7 年前
sebastienlagarde bba0731d HDRP: Change settigs name from supportForwardOnly to supportOnlyForward 7 年前
Peter Bay Bastian 38ca6072 Fix HD sub-shader serialization backwards compatibility 7 年前
Yao Xiaoling 0208553d Added instanced per pixel normalmapping. 7 年前
GitHub bdf1aae0 Merge pull request #1409 from Unity-Technologies/StackLit2 7 年前
Sebastien Lagarde fc4da057 Clean UI for specularAA 7 年前