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sebastienlagarde 7 年前
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      com.unity.render-pipelines.high-definition/CHANGELOG.md

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com.unity.render-pipelines.high-definition/CHANGELOG.md


## [2018.2 undecided]
- Fix issue with LOD transition and instancing
- Fix discrepency between object motion vector and camera motion vector
### Improvements
- Add stripper of shader variant when building a player. Save shader compile time.

### Changed, Removals and deprecations
- Removed GlobalLightLoopSettings.maxPlanarReflectionProbes and instead use value of GlobalLightLoopSettings.planarReflectionProbeCacheSize
- Changed SupportForwardOnly to SupportOnlyForward in render pipeline settings
## [2018.1 undecided]

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