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Feedback implementation.

Edited sub graph bug fix according to Martin's change.
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GitHub 7 年前
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      com.unity.shadergraph/CHANGELOG.md

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com.unity.shadergraph/CHANGELOG.md


- Properties can now be copied and pasted.
- Pasting a property node into another graph will now convert it to a concrete node. ([#300](https://github.com/Unity-Technologies/ShaderGraph/issues/300) and [#307](https://github.com/Unity-Technologies/ShaderGraph/pull/307))
- Nodes that are copied from one graph to another now spawn in the center of the current view. ([#333](https://github.com/Unity-Technologies/ShaderGraph/issues/333))
- When you edit sub graph pats, the search window no longer sometimes yields a null reference exception.
- When you edit sub graph paths, the search window no longer yields a null reference exception.
- The blackboard is now within view when deserialized.
- Your systemlocale can no longer cause incorrect commands due to full stops being converted to commas.
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