sebastienlagarde
|
f816f1cd
|
Merge branch 'master' into 2018.1-experimental
|
7 年前 |
GitHub
|
269a85d2
|
Merge pull request #1301 from Unity-Technologies/Fix-issue-with-smoothness-and-sky-lighting
Fix issue with smoothness and sky lighting
|
7 年前 |
Evgenii Golubev
|
9c05b5af
|
Clean up the comments
|
7 年前 |
sebastienlagarde
|
3094fbeb
|
Fix issue with smoothness and sky lighting
|
7 年前 |
Evgenii Golubev
|
91dc696c
|
Merge upstream/master
|
7 年前 |
GitHub
|
8035cbd7
|
Merge pull request #1300 from Unity-Technologies/Add-Transmisison-support-to-stacklit
Add Transmisison support to stacklit
|
7 年前 |
sebastienlagarde
|
cf9ba598
|
Update shader graph revision to compatible 2018.1 version
|
7 年前 |
sebastienlagarde
|
877657e9
|
Add Transmisison support to stacklit
|
7 年前 |
Stephane Laroche
|
197757a7
|
Fix UI bug for anisotropy.
|
7 年前 |
sebastienlagarde
|
c24e9827
|
Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental
|
7 年前 |
GitHub
|
6b174809
|
Merge pull request #1294 from Unity-Technologies/volumetric-lighting-updates
Adding 3D Texture support to the local fog volumes.
|
7 年前 |
GitHub
|
a2f88e2c
|
Merge pull request #1299 from Unity-Technologies/stacklit
Enable coat effect on diffuse lighting.
|
7 年前 |
Stephane Laroche
|
9e86a357
|
Enable coat effect on diffuse lighting.
|
7 年前 |
Raymond Graham
|
4e9dca70
|
Merge branch 'master' into volumetric-lighting-updates
|
7 年前 |
GitHub
|
66bad7b7
|
Merge pull request #1298 from Unity-Technologies/Clean-UI-for-StackLit
Clean ui for stacklit - coat smoothness
|
7 年前 |
sebastienlagarde
|
b9939e8b
|
Various fix for coat smoothness of stacklit
|
7 年前 |
sebastienlagarde
|
d918a839
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Clean-UI-for-StackLit
|
7 年前 |
GitHub
|
931ae208
|
Merge pull request #1297 from Unity-Technologies/Clean-UI-for-StackLit
Clean ui for stack lit
|
7 年前 |
sebastienlagarde
|
96a51c41
|
Minor reodering
|
7 年前 |
sebastienlagarde
|
c53df482
|
Fix various problem + add DielectricIor
|
7 年前 |
sebastienlagarde
|
2de26e3b
|
Adding various UI for stacklit (iridescence + clean) first draft
|
7 年前 |
GitHub
|
41b2865b
|
Merge pull request #1293 from Unity-Technologies/stacklit
Stacklit
|
7 年前 |
Stephane Laroche
|
863da95a
|
(alignments)
|
7 年前 |
Stephane Laroche
|
3175d3e9
|
Fix: use top angle for LambdaV for clearcoat if an option is enabled to use different angles for top and bottom interfaces.
|
7 年前 |
Jean-François F Fortin
|
9f8080f8
|
Added SSS (works, untested) and Transmission (untested).
|
7 年前 |
Stephane Laroche
|
088b48f1
|
Bug fix (swapped a lobe id somewhere, looks better now), vlayering anisotropic "matching" hack, energy compensation per lobe, debug mode
|
7 年前 |
Stephane Laroche
|
d2ea2ac9
|
Fix typo.
|
7 年前 |
Stephane Laroche
|
d760c6a1
|
Working analytical lights with anisotropy and coat, per light recalculations should work.
|
7 年前 |
Stephane Laroche
|
c286bf9c
|
wip
|
7 年前 |
Yao Xiaoling
|
9fd2778c
|
Allow for 8 layers blending.
|
7 年前 |
Stephane Laroche
|
1ad0a84c
|
wip
|
7 年前 |
Yao Xiaoling
|
cb671fbb
|
Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain
|
7 年前 |
Stephane Laroche
|
f022bbc2
|
Merge branch 'master' into stacklit
|
7 年前 |
GitHub
|
8042dcaf
|
Merge pull request #1292 from Unity-Technologies/Cleanup-stacklit
Cleanup stacklit
|
7 年前 |
sebastienlagarde
|
f5c025d5
|
Add support for ambient occlusion on stacklit + misc fix in UI
|
7 年前 |
sebastienlagarde
|
4303de20
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Cleanup-stacklit
|
7 年前 |
GitHub
|
631d0e91
|
Merge pull request #1291 from Unity-Technologies/Regenerate-shader-include-files-for-volumetrics
Regenerate shader include files for volumetrics
|
7 年前 |
sebastienlagarde
|
1bf59567
|
Regenerate shader include files for volumetrics
|
7 年前 |
GitHub
|
8924ca90
|
Merge pull request #1290 from Unity-Technologies/fix/smallfixes
Small HDRP fixes
|
7 年前 |
Frédéric Vauchelles
|
fca384e1
|
Updated reflection system settings
|
7 年前 |
Frédéric Vauchelles
|
7352456e
|
Fixed pyramid computation and errors
|
7 年前 |
Frédéric Vauchelles
|
a852e040
|
Updated empirical mip remaping for refraction and planar reflection
|
7 年前 |
Frédéric Vauchelles
|
d823c8bd
|
Disable planar probe rendering for orthographic camera (temporary)
|
7 年前 |
sebastienlagarde
|
bac63c51
|
Add ambient occlusion properties on Stacklit
|
7 年前 |
Frédéric Vauchelles
|
0c9753c5
|
Added test, but disabled them cause by probe rendering error
|
7 年前 |
sebastienlagarde
|
96365a48
|
Rename RoughnessToAnisotropy to ConvertRoughnessToAnisotropy
|
7 年前 |
Frédéric Vauchelles
|
a83eeb0c
|
Added tests
|
7 年前 |
sebastienlagarde
|
f9da3920
|
Merge branch 'master' into Cleanup-stacklit
|
7 年前 |
Jean-François F Fortin
|
6f2a25cc
|
SSS + Transmission
|
7 年前 |
Stephane Laroche
|
031ca429
|
Fix static compilation issues.
|
7 年前 |