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Fix typo.

/main
Stephane Laroche 6 年前
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d2ea2ac9
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/StackLit/StackLit.hlsl

2
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/StackLit/StackLit.hlsl


if( !perLightOption )
{
// We're not going to get called again per analytical light so store the result needed and used by them:
// LOBEA T and B part:
// LOBEB T and B part:
preLightData.layeredRoughnessT[1] = ClampRoughnessForAnalyticalLights(roughnessT);
preLightData.layeredRoughnessB[1] = ClampRoughnessForAnalyticalLights(roughnessB);
}

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