3295 次代码提交 (9d765833-40f7-4b45-98a5-26210740beb4)

作者 SHA1 备注 提交日期
Matt Dean 5ce62a7e Move old procedural to WIP 7 年前
Matt Dean 21f4a1ac Fix Property node output names 7 年前
Matt Dean a7e7a333 Move Property node into Input 7 年前
Matt Dean 3f34639b Fixes for subgraph, preview and property nodes 7 年前
Matt Dean 7301ac69 Moving more nodes 7 年前
Matt Dean e9fb8030 Comment out vertex interpolator node 7 年前
Matt Dean 7857730f Move vertex interpolator node to WIP 7 年前
Matt Dean 65e40578 Delete old normal folder 7 年前
Matt Dean 3d06be46 Moved Normal nodes 7 年前
Matt Dean ed55de08 Remove logic folder 7 年前
Matt Dean 3604c2f5 Move old logic nodes to WIP 7 年前
Matt Dean c6d1844b Comment out old nodes 7 年前
Matt Dean 24863ece Remove old colorspace conversion nodes and fix part preview graph 7 年前
Matt Dean bcfd7b47 Fix Blend node naming conventions 7 年前
Matt Dean e6dcc45d Comment out old artistic nodes 7 年前
Matt Dean 7c7d7604 Add Colorspace Conversion node 7 年前
Matt Dean 5f368a29 Move old Artistic nodes back to WIP folder 7 年前
Matt Dean 4d3bb030 Rename BlendMode 7 年前
Matt Dean 8cdf0c8f Move BlendModesEnum 7 年前
Matt Dean b60e8b5a Update Blend node 7 年前
Matt Dean 484cbca7 Renamed Blend node 7 年前
Tim Cooper d2e30d64 Update right click menu. 7 年前
Matt Dean a19f5b15 Moved BlendMode node 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Tim Cooper 2f0a0145 Remove layer graph + remap graph for beta1 7 年前
Peter Bay Bastian c421de0a Update use of EdgeControl to non-obsolete properties 7 年前
Peter Bay Bastian 4a06bed4 Remove last bit of toolbar 7 年前
Peter Bay Bastian 02e4d882 Move "update asset" button to blackboard 7 年前
Peter Bay Bastian 90868fe3 Move "convert to subgraph" to context menu 7 年前
Peter Bay Bastian b4404ee6 Remove preview rate limitation button 7 年前
Peter Bay Bastian 2c5ae2d4 Move "Copy shader" into context menu 7 年前
Peter Bay Bastian 128c6db4 Add sub-graphs to node search menu 7 年前
Peter Bay Bastian 25b4e7b2 Remove GeneratedShader 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian e91932f8 Node selector / search 7 年前
Sebastien Lagarde e5ebb9cb Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Sebastien Lagarde 4a7f92da HDRenderPipeline: Remove SHADEROPTIONS_PACK_GBUFFER_IN_U16 7 年前
Sebastien Lagarde e7691b78 HDRenderPipeline: Add TransparentBackface pass on lit material 7 年前
Sebastien Lagarde 02c0f879 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Sebastien Lagarde d6a7fcd6 HDRenderPipeline; Clean include of Color.hlsl 7 年前
Sebastien Lagarde 5b874b26 draft 2 7 年前
Sebastien Lagarde fd3a0fb2 HDRenderPipeline: Minor correction of k_RenderQueue_Transparent 7 年前
Sebastien Lagarde 0cdbadfa First draft 7 年前
Sebastien Lagarde 3637fa01 ShaderLibrary: Update YCoCg function in color.hlsl 7 年前
GitHub bb9d2f89 Merge pull request #628 from Unity-Technologies/update-SetKeyword-to-UnityEngine.Experimental.RenderingCoreUtils.SetKeyword 7 年前
Sebastien Lagarde 15b64fff Replace SetKeyword by CoreUtils.SetKeyword 7 年前
Sebastien Lagarde db77157f Update meta 7 年前
GitHub 4914124a Merge pull request #627 from Unity-Technologies/Branch_FixWireFrameAndBGColor 7 年前
Julien Ignace b8a4b09f - Fixed simple wireframe mode (shaded wireframe still does not work for now) 7 年前
GitHub eb65ca3d Merge pull request #626 from Unity-Technologies/Branch_FixDefaultHDMaterial 7 年前