Frédéric Vauchelles
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7c52d2d3
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Renamed Flags.ForceUpdate => Flags.EditorForceUpdate
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7 年前 |
Felipe Lira
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35cef52a
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Fixed shader include paths
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7 年前 |
Remy
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5033b09a
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Add init function for HD Camera data. When the additional camera data is created on a camera it now correclty grabs the clear flags.
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7 年前 |
sebastienlagarde
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173086c6
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Enable Additional component in UI
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7 年前 |
GitHub
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915767d4
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Merge pull request #1084 from Unity-Technologies/LW-DistortionPass
Add Opaque Copy Texture functionality
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7 年前 |
GitHub
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e8edce37
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Merge pull request #1169 from Unity-Technologies/API-validation-improvement
API validation improvement
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7 年前 |
GitHub
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7de1c96d
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Merge pull request #1168 from Unity-Technologies/Remove-a-warning-2
HDRenderPipeline: Remove a warning
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7 年前 |
Sebastien Lagarde
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dcd13b1a
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HDRenderPipeline: Remove a warning
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7 年前 |
GitHub
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24b26fcd
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Merge pull request #1163 from Unity-Technologies/lw-target-texture-flip
Fixed Y-flip in LW when a camera is rendering to a RT
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7 年前 |
GitHub
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55733747
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Merge pull request #1164 from Unity-Technologies/hd-target-texture-flip
Fixed Y-flip in HD when a camera is rendering to a RT
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7 年前 |
Thomas
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71e3e26a
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Fixed Y-flip in HD when a camera is rendering to a RT
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7 年前 |
Thomas
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98acf904
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Fixed Y-flip in LW when a camera is rendering to a RT
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7 年前 |
sebastienlagarde
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6616bdb2
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API validation improvement
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7 年前 |
Paul Melamed
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ae602283
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Somre cleanup and refactoring of adding textures to decal atlas
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7 年前 |
Paul Melamed
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3e88b2e8
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intermediate commit, atlas packing optimizations
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7 年前 |
Paul Melamed
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16665d1f
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Use HDRenderPipelineAsset for decal atlas dimensions, print an error when decal atlas allocation fails.
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7 年前 |
Paul Melamed
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7eb40bcb
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fix texture allocation success status tracking
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7 年前 |
Paul Melamed
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ff3c43c1
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add clamping by half a texel when sampling from decal atlas
only rebuild decal atlas if out of space
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7 年前 |
Paul Melamed
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15fc712f
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optimize texture lod calculation for decals
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7 年前 |
Julien Ignace
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c135df26
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Added first version of shader variant stripper for Lit* shaders in HDRP.
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7 年前 |
Andre McGrail
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a796ea1d
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Reverted required shader feature in the standard shader
Added Cull option to the simple lighting depth only pass
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7 年前 |
GitHub
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8771660e
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Fix incorrect clamping
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7 年前 |
Evgenii Golubev
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e2795a17
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Un-premultiply for color
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7 年前 |
Evgenii Golubev
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ab45179f
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Improve integration with stereo rendering
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7 年前 |
Evgenii Golubev
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a3e9bdfc
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Improve the support of orthographic rendering
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7 年前 |
Evgenii Golubev
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2202a083
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Remove UnityPerCamera, introduce UnityPerView
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7 年前 |
Peter Bay Bastian
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e47e0538
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Added graph tests for
Math -> Round
Math -> Trigonometry
Math ->Vector
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7 年前 |
Peter Bay Bastian
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4e004e8e
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Added
Math -> Interpolation
Math -> Matrix
Math -> Range
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7 年前 |
Jens Holm
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6aca31dc
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Check property referecne name when the property is created
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7 年前 |
Peter Bay Bastian
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72b605ed
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Adding tests graphs for Math ->Advanced and Math->Derivative
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7 年前 |
Jens Holm
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2e2f5f9e
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Simplify regex for checking valid property reference
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7 年前 |
Peter Bay Bastian
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79f6f9a8
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Added shader graphs for Math Basic
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7 年前 |
Jens Holm
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82435f05
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Enforce underscore in overriden property names and allow rest by supplying empty string
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7 年前 |
Peter Bay Bastian
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7f761cb8
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Add Float and Cubemap to test case
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7 年前 |
Jens Holm
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1ba516e7
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Make reset reference menu appear only when reference name is overridden
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7 年前 |
Peter Bay Bastian
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4c25a1ee
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Remove files that shouldn't have been added
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7 年前 |
Jens Holm
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42451460
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Make reference names editable throught text field and add reference name sanitation
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7 年前 |
Peter Bay Bastian
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4e1798b6
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Update gitignore and fix compile warning and test
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7 年前 |
GitHub
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1536b7ef
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Merge pull request #316 from Unity-Technologies/fix-for-decimal-issue
Fix for issues regarding decimals / periods
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7 年前 |
Matt Dean
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cb9ab96f
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Prevent GC allocation when popup doesnt need to be recreated
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7 年前 |
Jens Holm
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ed5436e4
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Make custom property names dirty the graph
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7 年前 |
Peter Bay Bastian
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11c1b9be
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Fix all Shader Graph tests (including integration graphs)
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7 年前 |
GitHub
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26deb2a4
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Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api
Update deprecated Resources API
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7 年前 |
Jens Holm
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b68215c9
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Add text field on properties to allow a custom reference name
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7 年前 |
Peter Bay Bastian
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0c641d4b
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Fixed warnings from generated transform code
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7 年前 |
Matt Dean
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f20e7691
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Update Gradient UIs to UIElements
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7 年前 |
Matt Dean
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90f19e2e
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Rename Gradient Asset Node > Gradient Node
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7 年前 |
Matt Dean
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25fc05eb
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Rename GradientAssetNode.cs > GradientNode.cs
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7 年前 |
Martin Thorzen
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8f3d14dc
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Update with cleaning out unused code. And some formatting.
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7 年前 |
Martin Thorzen
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962fc981
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Removed the dependency on SRP so this is now self contained within Shadergraph.
Also removed the dependency on API changes that are note yet in trunk. Button Container on nodes.
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7 年前 |