121 次代码提交 (88b60892-9253-433b-8a98-f96ec3ffae9b)

作者 SHA1 备注 提交日期
Thomas d0ecb25c Generic volume framework 7 年前
Thomas 23d71a90 Added basic volume previz in the scene view 7 年前
Thomas 5884c5ed Removed useless Assert; GC pressure-- 7 年前
Thomas 46fcb147 Added nicer debug output in VS watch panel 7 年前
Thomas 103c9301 Typo 7 年前
Thomas 93721f83 Fixed a big logic issue wrt layer masking and priorities 7 年前
Thomas 1ac80103 Keep track of parameter override states in the manager (debug) 7 年前
Thomas eb735a0d Added an exit rule for abstract classes 7 年前
Thomas 641f9dc3 Reworked parameters and added a few new ones [incomplete] 7 年前
Thomas fdfd0ee6 Tweaked equality operators on VolumeParameter 7 年前
Thomas 99aaff8d Added move up/down actions for volume components 7 年前
Thomas 699b4a98 Fixed errors with mismatched dll versions [ugly hack] 7 年前
Peter Bay Bastian 14ac0ce2 Initial work on support assembly definition files 7 年前
GitHub 88d1f57c Merge pull request #642 from Unity-Technologies/volume-improvements 7 年前
Julien Ignace 256c35aa Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Remy 5d52724a Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
GitHub 07321d46 Merge pull request #649 from Unity-Technologies/volume-improvements 7 年前
Felipe Lira 711a16fb Merge branch 'master' into LightweightPipeline 7 年前
sebastienlagarde c9ee9e33 Merge remote-tracking branch 'refs/remotes/origin/master' into add-xbone-one-support 7 年前
GitHub 3fb63e42 Merge pull request #653 from Unity-Technologies/volume-improvements 7 年前
sebastienlagarde 04b2dec6 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Thomas e2ffe7b5 Fixed Volume.Add() not adding anything 💯 7 年前
GitHub f16bdb63 Merge pull request #666 from Unity-Technologies/volume-fixes2 7 年前
Thomas 5416ac79 Missing null check 7 年前
GitHub 13cf8623 Merge pull request #671 from Unity-Technologies/volume-fixes3 7 年前
Thomas a4429f47 Made OnEnable and OnDisable overridable 7 年前
Julien Ignace 7faea4fc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Thomas 34dfab9b Implemented IEquatable 7 年前
runes 6f0b24c1 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Thomas fe53c258 Abstracted the volume stack to allow for custom stack management; simplified the domain reload code 7 年前
Remy 16235f08 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Thomas b17057ee Removed useless methods 7 年前
Thomas 15ea76d2 Added a way to check if a component is currently active in a given layer mask 7 年前
Thomas db50da98 Added non-generic has/add/remove volume methods 7 年前
Thomas 7d7f8fa4 Added "add component overrides" button in volume UI 7 年前
Thomas 953cef45 Made the volume gizmos more transparent 7 年前
Evgenii Golubev c16681df Merge branch 'master' 7 年前
Sebastien Lagarde 1240cc88 Merge remote-tracking branch 'refs/remotes/origin/master' into Clean-SSS-code 7 年前
GitHub 79a8c1d1 Merge pull request #680 from Unity-Technologies/volume-improvements 7 年前
Remy 76db5308 Merge branch 'master' into HDRP-GraphicTests 7 年前
Evgenii Golubev effdbb9c Merge branch 'master' 7 年前
Julien Ignace 71f453af Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Sebastien Lagarde 657828b3 Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-frameSettings 7 年前
Evgenii Golubev 7779e807 Merge branch 'master' 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
Frédéric Vauchelles 50a43207 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Thomas 5d3c6472 Fixed more serialization & domain reload issues 7 年前
GitHub 25d37881 Merge pull request #690 from Unity-Technologies/volume-fix 7 年前
sebastienlagarde 10b356c3 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-motion-vector-behavior 7 年前
sebastienlagarde 4cfb32d8 Merge branch 'master' into Update-motion-vector-behavior 7 年前
Julien Ignace c02d593d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 78563feb Merge branch 'master' 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Thomas dc04bdc5 Added OnEnable/OnDisable on parameters for special cases 7 年前
Thomas 0a7805b8 Fixed ColorParameter showEyeDropper not being properly set 7 年前
GitHub 5bb07137 Merge pull request #706 from Unity-Technologies/volume-plusplus 7 年前
Julien Ignace 713d15c0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
Julien Ignace 71b6b5f0 Added Sky Lighting Override through layers specific interpolation volumes. 7 年前
sebastienlagarde 15efd9d7 Merge branch 'master' into Convert-shaderLibrary-to-half-float-support 7 年前
Frédéric Vauchelles e239e312 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
GitHub 9a375ba7 Merge pull request #722 from Unity-Technologies/Branch_SkyLightingOverride 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Evgenii Golubev 1f5d453d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Paul Melamed 8efbc8a6 Merge branch 'master' into prototype/decals_no_height 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
sebastienlagarde b9b30507 Merge remote-tracking branch 'refs/remotes/origin/master' into Convert-shaderLibrary-to-half-float-support 7 年前
Thomas bee1cad8 [Breaking] Moved volume components & profiles to disk-based assets 7 年前
GitHub b83e5de0 Merge branch 'master' into feature/mip-debug 7 年前
lyndon homewood 064d57c1 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
GitHub 77906a48 Merge pull request #752 from Unity-Technologies/volume-asset-switch 7 年前
Evgenii Golubev c86b3214 Merge branch 'master' 7 年前
Sebastien Lagarde 61c2e24d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-ClearCoat 7 年前
Thomas 4a72bd35 Added more utility methods to VolumeProfile 7 年前
Thomas 43ea0206 D'oh 7 年前
GitHub d79cde81 Merge pull request #762 from Unity-Technologies/volume-trygetchildof 7 年前
sebastienlagarde 80894667 Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-GBuffer-with-material-feature 7 年前
Evgenii Golubev 7e74580b Merge branch 'master' 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Thomas 965f594c GC fix 7 年前
Frédéric Vauchelles 790cee43 Merge branch 'master' into feature/PlanarReflection 7 年前
GitHub d9a17bb3 Merge pull request #771 from Unity-Technologies/cleanup-misc 7 年前
Sebastien Lagarde f97342c5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
lyndon homewood ef4b0aa9 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Evgenii Golubev 7d2031ec Merge branch 'master' 7 年前
Paul Melamed 6deb71dc Merge branch 'master' into prototype/decals_drawinstance 7 年前
Frédéric Vauchelles 86df6636 Merge master 7 年前
John cf25c602 Merge master 7 年前
Thomas f1e342f8 Allows overriding lerping behavior on volume components 7 年前
Evgenii Golubev e9f686c7 Merge branch 'volumes-improvements' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Evgenii Golubev e788c519 Port global density volumes to the interpolation volume system 7 年前
GitHub 3a0290a2 Merge pull request #1225 from EvgeniiG/master 7 年前
Stephane Laroche 8cf60948 Merge remote-tracking branch 'mainrepo/master' into stacklit 7 年前
Remy 9c81e0d8 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 7 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 7 年前
Thomas 73b7cf92 Proper singleton initialization 7 年前
Thomas e06c7278 Added support for instantiated volume profiles in the inspector 7 年前
sebastienlagarde f5c6eec7 Merge remote-tracking branch 'refs/remotes/origin/master' into switch_support 7 年前
GitHub df846344 Merge pull request #1280 from Unity-Technologies/volume-improvements-next 7 年前
Stephane Laroche ecc9d71b Merge remote-tracking branch 'mainrepo/master' into stacklit 7 年前
sebastienlagarde 2c1c78cf Merge branch 'master' into 2018.1-experimental 7 年前
Yao Xiaoling cb671fbb Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain 7 年前
Raymond Graham 4e9dca70 Merge branch 'master' into volumetric-lighting-updates 7 年前
Evgenii Golubev 91dc696c Merge upstream/master 7 年前
Frédéric Vauchelles 4bfaa623 merge master 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前