6087 次代码提交 (73b7cf92-653a-43f6-9e34-e69fa5066a97)

作者 SHA1 备注 提交日期
GitHub 1177a479 Update the HDRP changelog 7 年前
Evgenii Golubev b587ca91 Optimize DecodeLogarithmicDepthGeneralized() 7 年前
GitHub fa52b6bd Merge pull request #1255 from EvgeniiG/master 7 年前
Evgenii Golubev 9b95d6ea Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 3ab57ba8 Merge pull request #1116 from lyndon-unity/master 7 年前
GitHub d7990f7a Merge pull request #1179 from Unity-Technologies/Branch_HDRPVariantStripping 7 年前
GitHub 50087a8c Merge pull request #1253 from Unity-Technologies/stacklit 7 年前
GitHub 47235deb Merge pull request #1254 from Unity-Technologies/Branch_DisablePerObjectCulling 7 年前
GitHub d5cc7395 Merge pull request #1251 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 27791cf5 Move editor script to test subrepo 7 年前
Remy cb13265e Change submodules path to use HTTPS instead of SSH 7 年前
Julien Ignace 1104380e Fixed LoDFade instancing parameter to comply with latest C++ fix. 7 年前
Remy bbba671d Update meta files 7 年前
Julien Ignace 2aff9f03 Disable per object light/probe culling in HDRP. 7 年前
GitHub 8e4f252c Merge pull request #1250 from Unity-Technologies/HDRP_GraphicTests 7 年前
GitHub 02f12d93 Update CHANGELOG.md 7 年前
GitHub c638106d Update CHANGELOG.md 7 年前
Frédéric Vauchelles 6ac8f055 Updated changelog 7 年前
GitHub b7da67a0 Update CHANGELOG.md 7 年前
Frédéric Vauchelles fa865764 Updated: small fixes 7 年前
GitHub 11debb36 Update CHANGELOG.md 7 年前
Frédéric Vauchelles 92fe8d5d Use only a single screen space setting for SSR 7 年前
GitHub e358f5e9 Merge pull request #1249 from Unity-Technologies/Fix-scripting-part-of-light-intensity 7 年前
GitHub 2579ca2a Merge pull request #1248 from Unity-Technologies/Fix-scripting-part-of-light-intensity 7 年前
Frédéric Vauchelles 076a8aca Fixed debug modes 7 年前
sebastien lagarde 9eddf969 HD: Fix scripting part of light intensity 7 年前
Frédéric Vauchelles 8434e359 Small SSR fixes 7 年前
Frédéric Vauchelles 2e984cbd Added comments 7 年前
GitHub f2f40b33 Merge pull request #1246 from Unity-Technologies/Move-SpotReflector-in-UI 7 年前
Frédéric Vauchelles 41dc00b0 Various fixes 7 年前
Frédéric Vauchelles dd12e0c4 Added comments 7 年前
sebastien lagarde 3e16cb5d Move SpotReflector in UI 7 年前
Frédéric Vauchelles a7658549 Various fixes 7 年前
Frédéric Vauchelles 65bdc3e4 Cleaning in BufferedRTHandleSystem 7 年前
GitHub d0d3cc67 Merge pull request #1240 from Unity-Technologies/tizen-warning-fix 7 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 7 年前
GitHub 3b055ddf Merge pull request #1242 from Unity-Technologies/fix/BufferPyramid2 7 年前
Frédéric Vauchelles aa415585 Fixed DepthPyramid computation 7 年前
GitHub 15beba41 Merge pull request #1241 from Unity-Technologies/fix/BufferPyramid2 7 年前
Frédéric Vauchelles 00f79517 Fixed PyramidBuffer out of range copy 7 年前
Tim Cooper 143fcc5f Tizen not supported on 18.2+ 7 年前
GitHub a84a0dc0 Merge pull request #1239 from Unity-Technologies/decals/better_atlas_allocation 7 年前
Paul Melamed 35466812 Only store decal textures to atlas if decal is visible, debounce out of memory decal atlas warning. 7 年前
GitHub 0fe78bf1 Merge pull request #1237 from Unity-Technologies/enableShadow-mask-in-framesettings 7 年前
sebastienlagarde 25132fb3 Update changelog 7 年前
sebastienlagarde 3f4100e4 EnableShadowMask in FrameSettings (But shadowMaskSupport still disable by default) 7 年前
GitHub 50c728b8 Merge pull request #1236 from Unity-Technologies/Fix-sky-in-preview-and-fog-in-sceneView 7 年前
GitHub 4a9bfb82 Merge pull request #1230 from Unity-Technologies/feature/BufferedRTHistoryPerCamera 7 年前
Frédéric Vauchelles 369c2b46 Moved changelog entries to proper location 7 年前
Frédéric Vauchelles 055fe308 Updated changelog 7 年前