6537 次代码提交 (6e2b0b74-9df8-4f9b-8aa6-18b7d9ce5fe4)

作者 SHA1 备注 提交日期
sebastienlagarde 6e2b0b74 Fix issue with SetViewPortAndClear not call correctly 6 年前
GitHub 49b6bb90 Merge pull request #1397 from Unity-Technologies/feature/SSR 6 年前
Frédéric Vauchelles 4e5b95cd Added comment 6 年前
Frédéric Vauchelles 656011bc Fixed invalid sampler id 6 年前
Frédéric Vauchelles d7e670a6 Merge branch 'master' into feature/SSR 6 年前
GitHub 6938b288 Merge pull request #1396 from Unity-Technologies/Fix-issue-with-camera-motion-vector 6 年前
Frédéric Vauchelles d85096e8 Refactored RTHandle global push 6 年前
sebastienlagarde e5cd80fe Fix issue with camera motion vector 6 年前
Frédéric Vauchelles 015d1750 Fixed velocity buffers 6 年前
sebastienlagarde f1530d2a Remove useless meta 6 年前
Frédéric Vauchelles cf68f546 Merge fixes 6 年前
Tim Cooper 8daa91e8 remove bad submodules 6 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 6 年前
Peter Bay Bastian 4fdfd2c8 Add display names for HD, LW and Core, and update Unity version req 6 年前
Peter Bay Bastian d94fc511 Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support 6 年前
GitHub 4e5fc617 Merge pull request #1394 from Unity-Technologies/lw/move-test-folder 6 年前
Felipe Lira d76f186e Updated project settings 6 年前
Felipe Lira 9526b0d2 Moved LWRP test folder 6 年前
Peter Bay Bastian ae9d787a Add display name to Shader Graph package 6 年前
Frédéric Vauchelles 1d69a04c fixed HDRP warnings 6 年前
Tim Cooper 956a9392 Remove marker that should not be there 6 年前
Tim Cooper fafb59af Run code formatter. 6 年前
Tim Cooper 73aea5d5 Update PP submodule. 6 年前
Tim Cooper 38c413cd Merge branch 'build/automation' into masteraxxx 6 年前
Tim Cooper cb9a7181 Update meta files 6 年前
Tim Cooper b84706f9 update ignore. 6 年前
GitHub b75bee23 Merge pull request #1393 from Unity-Technologies/Rename-UnityObjectToWorldDir 6 年前
Tim Cooper 99d825bc first pass fixing paths 6 年前
sebastienlagarde b9bb2978 Rename UnityObjectToWorldDir to TransformObjectToWorldDir + add comment 6 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 6 年前
Frédéric Vauchelles fc0402ba Fixed missing debug buffer binding 6 年前
GitHub ff309c06 Merge pull request #1392 from Unity-Technologies/sg/move-hd-subshader-to-package 6 年前
Frédéric Vauchelles d20bf61e Push properly motion vectors 6 年前
GitHub d0383483 Merge pull request #1389 from Unity-Technologies/lw/profiler-markers 6 年前
Frédéric Vauchelles 4a39c649 Fixed HDRP variant 6 年前
sebastienlagarde cee907b6 HDRP: Fix typo in tooltips 6 年前
GitHub d2db4069 Merge pull request #1391 from Unity-Technologies/lw/api-refactor-v2 6 年前
Felipe Lira 733691b3 Converted more files to new C# standard. 6 年前
GitHub a709a016 Merge pull request #1390 from Unity-Technologies/lw/disable-copydepth 6 年前
Felipe Lira 93442ebc If we need to copyDepth we always copy with Blit until we figure out a way to check src and dest sizes. 6 年前
Felipe Lira 9c960b8e Added CommandBuffer profiler markers so inspecting frame on FrameDebugger and RenderDoc is much easier. 6 年前
Felipe Lira a22a1673 Small change to allow override SHADOWS_SCREEN define. 6 年前
GitHub 70ff7802 Merge pull request #1388 from Unity-Technologies/add-geometric-filtering-to-lit 6 年前
sebastienlagarde 730f3273 HDRP: add geometric filtering to lit shader 6 年前
GitHub bdeba039 Merge pull request #1270 from Unity-Technologies/feature/SSR 6 年前
GitHub 95e8ecb9 Merge pull request #1385 from Unity-Technologies/Fix-issue-with-OnWillRenderObject-in-HDRP 6 年前
sebastienlagarde 55941473 Fix issue with OnWillRenderObject in HDRP 6 年前
Peter Bay Bastian 0780c903 Fix paths and imports for HD sub-shader 6 年前
GitHub 57c37d06 Merge pull request #1355 from Unity-Technologies/sg/show-generated-code 6 年前
Peter Bay Bastian 76d74e4f Move HD sub-shader into HD package 6 年前