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Merge pull request #1388 from Unity-Technologies/add-geometric-filtering-to-lit
Merge pull request #1388 from Unity-Technologies/add-geometric-filtering-to-lit
HDRP: add geometric filtering to lit shader/main
GitHub
7 年前
当前提交
70ff7802
共有 10 个文件被更改,包括 78 次插入 和 1 次删除
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15ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/CommonMaterial.hlsl
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1ScriptableRenderPipeline/HDRenderPipeline/CHANGELOG.md
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28ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Lit/BaseLitUI.cs
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLit.shader
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitData.hlsl
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitTessellation.shader
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.shader
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitData.hlsl
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitProperties.hlsl
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitTessellation.shader
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