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Merge branch 'build/automation' into masteraxxx
Merge branch 'build/automation' into masteraxxx
# Conflicts: # TestProjects/GraphicsTests/Assets/Tests/UTF_Core # TestProjects/GraphicsTests/Assets/Tests/UTF_Tests_HDRP/main
Tim Cooper
7 年前
当前提交
38c413cd
共有 121 个文件被更改,包括 3464 次插入 和 551 次删除
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# Changelog |
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All notable changes to this package will be documented in this file. |
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# Next version |
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### Master node settings |
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![](.data/menu_settings.png) |
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The settings on master nodes now live in a small window that you can toggle on and off. The settings menu allows you to change various rendering settings for your shader. |
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### Property reference names and exposed state |
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![](.data/editable_property_references.gif) |
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The property reference names are now editable. Furthermore, it is now possible to control whether the properties are exposed. |
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### Editable paths for graphs |
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![](.data/change_path.gif) |
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![](.data/use_path.gif) |
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Enables the user to change the path of Shader Graphs and Sub Graphs. Changing the path of a Shader Graph modifies the location it has in the shader selection list. Likewise changing the path of Sub Graph modifies its location in the node creation menu. |
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### Gradient nodes |
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![](.data/gradient_node.png) |
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This adds gradient functionality via two new nodes. Sample Gradient node samples a gradient given a Time parameter. This gradient can be defined on the Gradient slot control view. The Gradient Asset node defines a gradient that can be sampled by multiple Sample Gradient nodes using different Time parameters. |
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) |
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). |
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## [0.1.0] - 2017-MM-DD |
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### This is the first release of *Unity Package \<Your package name\>*. |
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### Bug fixes and minor changes |
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*Short description of this release* |
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- Fixed an issue where vector 1 node was not evaluating properly. ([#334](https://github.com/Unity-Technologies/ShaderGraph/issues/334) and [#337](https://github.com/Unity-Technologies/ShaderGraph/issues/337)) |
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- Properties can now be copied and pasted. |
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- Pasting a property node into another graph will now convert it to a concrete node. ([#300](https://github.com/Unity-Technologies/ShaderGraph/issues/300) and [#307](https://github.com/Unity-Technologies/ShaderGraph/pull/307)) |
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- Make nodes that are copied from one graph to another spawn in the center of the current view. ([#333](https://github.com/Unity-Technologies/ShaderGraph/issues/333)) |
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- Fixed an issue with editable sub graph paths, causing the search window to sometimes yield a null reference exception. |
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- Ensure that the blackboard is within view when deserialized. |
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- Fixed float value to string error and truncation warning for normal create node. |
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shadowCascades: 2 |
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shadowNearPlaneOffset: 3 |
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shadowCascade2Split: 0.33333334 |
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} |
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blendWeights: 4 |
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textureQuality: 0 |
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anisotropicTextures: 1 |
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antiAliasing: 4 |
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billboardsFaceCameraPosition: 1 |
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vSyncCount: 1 |
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lodBias: 1.5 |
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maximumLODLevel: 0 |
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particleRaycastBudget: 1024 |
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asyncUploadTimeSlice: 2 |
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asyncUploadBufferSize: 4 |
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resolutionScalingFixedDPIFactor: 1 |
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excludedTargetPlatforms: [] |
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name: Ultra |
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pixelLightCount: 4 |
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shadows: 2 |
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shadowResolution: 2 |
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shadowProjection: 1 |
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shadowCascades: 4 |
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shadowDistance: 150 |
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shadowNearPlaneOffset: 3 |
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shadowCascade2Split: 0.33333334 |
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} |
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shadowmaskMode: 1 |
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blendWeights: 4 |
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textureQuality: 0 |
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anisotropicTextures: 1 |
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antiAliasing: 4 |
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softParticles: 1 |
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softVegetation: 1 |
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realtimeReflectionProbes: 1 |
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billboardsFaceCameraPosition: 1 |
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vSyncCount: 1 |
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lodBias: 2 |
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maximumLODLevel: 0 |
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particleRaycastBudget: 4096 |
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asyncUploadTimeSlice: 2 |
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asyncUploadBufferSize: 4 |
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resolutionScalingFixedDPIFactor: 1 |
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excludedTargetPlatforms: [] |
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m_PerPlatformDefaultQuality: |
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Android: 2 |
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Nintendo 3DS: 5 |
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Nintendo Switch: 5 |
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PS4: 5 |
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PSP2: 2 |
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Standalone: 5 |
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Tizen: 2 |
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WebGL: 3 |
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WiiU: 5 |
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Windows Store Apps: 5 |
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XboxOne: 5 |
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iPhone: 2 |
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tvOS: 2 |
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!78 &1 |
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TagManager: |
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serializedVersion: 2 |
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tags: [] |
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layers: |
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- Default |
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- TransparentFX |
|||
- Ignore Raycast |
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- |
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- Water |
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- UI |
|||
- |
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- |
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- PostProcessing |
|||
- |
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- |
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- |
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m_SortingLayers: |
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locked: 0 |
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%YAML 1.1 |
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TimeManager: |
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m_ObjectHideFlags: 0 |
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Fixed Timestep: 0.0167 |
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Maximum Allowed Timestep: 0.1 |
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m_TimeScale: 1 |
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Maximum Particle Timestep: 0.03 |
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!310 &1 |
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UnityConnectSettings: |
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m_ObjectHideFlags: 0 |
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m_Enabled: 0 |
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m_TestMode: 0 |
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m_TestEventUrl: |
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m_TestConfigUrl: |
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m_TestInitMode: 0 |
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CrashReportingSettings: |
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m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes |
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m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate |
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m_Enabled: 0 |
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m_CaptureEditorExceptions: 1 |
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UnityPurchasingSettings: |
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m_Enabled: 0 |
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m_TestMode: 0 |
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UnityAnalyticsSettings: |
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m_Enabled: 1 |
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m_InitializeOnStartup: 1 |
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m_TestEventUrl: |
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m_TestConfigUrl: |
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UnityAdsSettings: |
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m_Enabled: 0 |
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m_InitializeOnStartup: 1 |
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m_TestMode: 0 |
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m_IosGameId: |
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m_AndroidGameId: |
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m_GameIds: {} |
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m_GameId: |
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PerformanceReportingSettings: |
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m_Enabled: 0 |
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sub-package.* |
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sub-package.* |
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sub-package.* |
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fileFormatVersion: 2 |
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guid: 5bbd5570787ae804ebd46449edbcffd9 |
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folderAsset: yes |
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fileFormatVersion: 2 |
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folderAsset: yes |
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licenseType: Pro |
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/ImageTemplates* |
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/PostProcessing* |
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/SampleScenes* |
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/TestbedPipelines* |
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/Tests* |
|||
/ScriptableRenderPipeline/HDRenderPipeline* |
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/.collabignore |
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/.gitignore |
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/.gitmodules |
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/SRPMARKER* |
|
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fileFormatVersion: 2 |
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guid: 069bb024a0bb04a43a3049c4339ebdb5 |
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timeCreated: 1504187325 |
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licenseType: Pro |
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TextScriptImporter: |
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
|||
import argparse |
|||
import os |
|||
import json |
|||
import textwrap |
|||
from http.client import HTTPSConnection |
|||
from base64 import b64encode |
|||
import subprocess |
|||
from pprint import pprint |
|||
|
|||
|
|||
def main(): |
|||
parser = argparse.ArgumentParser() |
|||
|
|||
parser.add_argument("-f", "--folder", help="the folder containing master-package.json and the sub-package folders", |
|||
required=True) |
|||
parser.add_argument("-u", "--username", |
|||
help="bintray username, as in <username>@unity (i.e. don't write the `@unity` part)", |
|||
required=True) |
|||
parser.add_argument("-k", "--key", help="bintray API key", required=True) |
|||
parser.add_argument("-p", "--publish", action="store_true", |
|||
help="DANGER: actually do the publish and then clean-up. if not set, only preparation will be " |
|||
"done for inspection purposes") |
|||
parser.add_argument("-F", "--filter", default="", |
|||
help="only packages containing the specified string will be published") |
|||
parser.add_argument("-d", "--dirty", action="store_true", |
|||
help="don't clean-up files") |
|||
parser.add_argument("-s", "--silent", action="store_true", |
|||
help="don't tell me what's going on here") |
|||
parser.add_argument("--save-npmrc", action="store_true", |
|||
help="save the downloaded .npmrc file to the current working directory") |
|||
args = parser.parse_args() |
|||
silent = args.silent |
|||
base_folder = os.path.realpath(args.folder) |
|||
|
|||
def error_print(msg): |
|||
print("[ERROR] {}".format(msg)) |
|||
|
|||
def warning_print(msg): |
|||
print("[WARNING] {}".format(msg)) |
|||
|
|||
def info_print(msg): |
|||
if not silent: |
|||
print(msg) |
|||
|
|||
info_print("Using folder: {}".format(base_folder)) |
|||
|
|||
file_path = os.path.join(base_folder, "master-package.json") |
|||
if os.path.isfile(file_path): |
|||
info_print("Found master package file: {}".format(file_path)) |
|||
with open(file_path) as file: |
|||
try: |
|||
master_package = json.load(file) |
|||
except json.JSONDecodeError as e: |
|||
error_print(e) |
|||
exit(1) |
|||
|
|||
potential_folders = master_package["subPackages"] if "subPackages" in master_package else [] |
|||
sub_packages = {} |
|||
sub_package_folders = {} |
|||
for item in potential_folders: |
|||
file_path = os.path.join(base_folder, item, "sub-package.json") |
|||
if os.path.isfile(file_path): |
|||
info_print("Found sub-package file: {}".format(file_path)) |
|||
with open(file_path) as file: |
|||
try: |
|||
sub_package = json.load(file) |
|||
sub_packages[sub_package["name"]] = sub_package |
|||
sub_package_folders[sub_package["name"] |
|||
] = os.path.join(base_folder, item) |
|||
except json.JSONDecodeError as e: |
|||
error_print("Error: {}".format(e)) |
|||
|
|||
if not sub_packages: |
|||
error_print("Error: No sub-packages found.") |
|||
exit(1) |
|||
|
|||
if "version" not in master_package: |
|||
error_print("Master package must contain a \"version\" field") |
|||
exit(1) |
|||
info_print("") |
|||
|
|||
info_print("Propagating master package version to sub-packages") |
|||
for sub_package in sub_packages.values(): |
|||
sub_package["version"] = master_package["version"] |
|||
|
|||
if "unity" in master_package: |
|||
info_print("Propagating master package Unity version to sub-packages") |
|||
for sub_package in sub_packages.values(): |
|||
sub_package["unity"] = master_package["unity"] |
|||
|
|||
if "dependencies" in master_package and master_package["dependencies"]: |
|||
info_print("Propagating shared dependencies:") |
|||
for name, version in master_package["dependencies"].items(): |
|||
info_print(" {}@{}".format(name, version)) |
|||
for sub_package in sub_packages.values(): |
|||
if "dependencies" not in sub_package or not sub_package["dependencies"]: |
|||
sub_package["dependencies"] = {} |
|||
for name, version in master_package["dependencies"].items(): |
|||
sub_package["dependencies"][name] = version |
|||
info_print("") |
|||
|
|||
info_print("Creating dependency tree:") |
|||
dependency_list = {} |
|||
dependency_tree = {} |
|||
for i, sub_package in enumerate(sub_packages.values()): |
|||
dependency_list[sub_package["name"]] = {} |
|||
for i, sub_package in enumerate(sub_packages.values()): |
|||
if "subDependencies" in sub_package and sub_package["subDependencies"]: |
|||
for dependency in sub_package["subDependencies"]: |
|||
dependency_list[dependency][sub_package["name"] |
|||
] = dependency_list[sub_package["name"]] |
|||
else: |
|||
dependency_tree[sub_package["name"] |
|||
] = dependency_list[sub_package["name"]] |
|||
|
|||
if not dependency_tree: |
|||
error_print( |
|||
"Dependency tree is empty. You might have a circular reference.") |
|||
exit(1) |
|||
|
|||
def print_dependency_tree(tree, indent): |
|||
for key, sub_tree in tree.items(): |
|||
info_print(textwrap.indent(key, " " * indent)) |
|||
print_dependency_tree(sub_tree, indent + 1) |
|||
|
|||
print_dependency_tree(dependency_tree, 1) |
|||
info_print("") |
|||
|
|||
info_print("Creating publish order:") |
|||
publish_order = [] |
|||
visited = set() |
|||
|
|||
def fill_publish_order(tree): |
|||
for key, sub_tree in tree.items(): |
|||
if key not in visited: |
|||
if args.filter in key: |
|||
publish_order.append(key) |
|||
fill_publish_order(sub_tree) |
|||
|
|||
fill_publish_order(dependency_tree) |
|||
for name in publish_order: |
|||
info_print(" {}".format(name)) |
|||
info_print("") |
|||
|
|||
info_print("Resolving dependencies between sub-packages:") |
|||
for sub_package in sub_packages.values(): |
|||
if "dependencies" not in sub_package or not sub_package["dependencies"]: |
|||
sub_package["dependencies"] = {} |
|||
if "subDependencies" in sub_package and sub_package["subDependencies"]: |
|||
info_print(" {}:".format(sub_package["name"])) |
|||
for sub_dependency in sub_package["subDependencies"]: |
|||
sub_package["dependencies"][sub_dependency] = master_package["version"] |
|||
info_print(" {}@{}".format(sub_dependency, |
|||
sub_package["dependencies"][sub_dependency])) |
|||
del sub_package["subDependencies"] |
|||
info_print("") |
|||
|
|||
info_print("Writing package files:") |
|||
for name in publish_order: |
|||
sub_package = sub_packages[name] |
|||
package_path = os.path.join(sub_package_folders[name], "package.json") |
|||
info_print(" {}:".format(package_path)) |
|||
with open(package_path, 'w') as file: |
|||
json.dump(sub_package, file, indent=4) |
|||
with open(package_path) as file: |
|||
info_print(textwrap.indent(file.read(), " >")) |
|||
info_print("") |
|||
|
|||
info_print("Downloading npm config:") |
|||
c = HTTPSConnection("staging-packages.unity.com") |
|||
auth = b64encode("{}@unity:{}".format( |
|||
args.username, args.key).encode("ascii")).decode("ascii") |
|||
c.request('GET', '/auth', headers={"Authorization": "Basic %s" % auth}) |
|||
res = c.getresponse() |
|||
npm_config = res.read().decode(res.headers.get_content_charset("ascii")) |
|||
print(textwrap.indent(npm_config, " >")) |
|||
info_print("Writing config to files:") |
|||
for name in publish_order: |
|||
folder = sub_package_folders[name] |
|||
path = os.path.join(folder, ".npmrc") |
|||
with open(path, 'w') as file: |
|||
file.write(npm_config) |
|||
info_print(" {}".format(path)) |
|||
if args.save_npmrc: |
|||
path = os.path.join(os.getcwd(), ".npmrc") |
|||
with open(path, 'w') as file: |
|||
file.write(npm_config) |
|||
info_print(" {}".format(path)) |
|||
info_print("") |
|||
|
|||
if args.publish: |
|||
for name in publish_order: |
|||
info_print("Publishing {}:".format(name)) |
|||
folder = sub_package_folders[name] |
|||
subprocess.run(["npm", "publish"], cwd=folder, shell=True) |
|||
info_print("") |
|||
|
|||
if not args.dirty: |
|||
info_print("Removing temporary files:") |
|||
files = [] |
|||
for name in publish_order: |
|||
folder = sub_package_folders[name] |
|||
files.append(os.path.join(folder, "package.json")) |
|||
files.append(os.path.join(folder, ".npmrc")) |
|||
for file in files: |
|||
info_print(" {}".format(file)) |
|||
os.remove(file) |
|||
|
|||
|
|||
if __name__ == "__main__": |
|||
main() |
|
|||
fileFormatVersion: 2 |
|||
guid: 3d3df49a7b5058140930a337930ab97c |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
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assetBundleName: |
|||
assetBundleVariant: |
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|||
fileFormatVersion: 2 |
|||
guid: 335d624799dcb41af916ffe1772883cf |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: c4d536ecfc4cf3c4999d7a81e2d718e6 |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
# Changelog |
|||
All notable changes to this package will be documented in this file. |
|||
|
|||
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) |
|||
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). |
|||
|
|||
## [Unreleased] |
|||
|
|||
## [0.1.6] - 2018-xx-yy |
|||
|
|||
### Changelog starting |
|||
|
|||
Started Changelog |
|
|||
fileFormatVersion: 2 |
|||
guid: 24e71c7cbf0534c148d042e33505be0a |
|||
TextScriptImporter: |
|||
externalObjects: {} |
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userData: |
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assetBundleName: |
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fileFormatVersion: 2 |
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guid: ce3703c6cb43f154bac29c5ad0a09ba6 |
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guid: d18fefd6a4409be4a92111b29cb078c1 |
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externalObjects: {} |
|||
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assetBundleName: |
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assetBundleVariant: |
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{ |
|||
"name": "com.unity.render-pipelines.core", |
|||
"description": "Core library for Unity render pipelines." |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 19cc002a0d5c3344abceed8a406f9296 |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
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assetBundleName: |
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assetBundleVariant: |
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fileFormatVersion: 2 |
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guid: f8cbf85f29fda9b428c69f2db95d6586 |
|||
TextScriptImporter: |
|||
externalObjects: {} |
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userData: |
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assetBundleName: |
|||
assetBundleVariant: |
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{ |
|||
"name": "com.unity.render-pipelines.high-definition", |
|||
"description": "HD Render Pipeline for Unity.", |
|||
"subDependencies": [ |
|||
"com.unity.render-pipelines.core" |
|||
], |
|||
"dependencies": { |
|||
"com.unity.shadergraph": "0.1.19" |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: c82f6b5803136ae4dad320ae444c5bae |
|||
TextScriptImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
{ |
|||
"name": "com.unity.render-pipelines.lightweight", |
|||
"description": "Lightweight Render Pipeline for Unity.", |
|||
"subDependencies": [ |
|||
"com.unity.render-pipelines.core" |
|||
], |
|||
"dependencies": { |
|||
"com.unity.shadergraph": "0.1.19" |
|||
} |
|||
} |
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