Filip Iliescu
|
4372896e
|
post merge lighting asset fixup
|
8 年前 |
Filip Iliescu
|
8eef028b
|
merged master
|
8 年前 |
Filip Iliescu
|
536346ae
|
remove color from sun becuase its annoying me
|
8 年前 |
Filip Iliescu
|
a61789c1
|
fix flickering on shadows
|
8 年前 |
Filip Iliescu
|
3a85e5cb
|
fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script.
|
8 年前 |
ChrisTchou
|
683c517e
|
Merge remote-tracking branch 'origin/hackweek2017' into hackweek2017
|
8 年前 |
Andre McGrail
|
6d640d6a
|
Added cam direction node
Added cam position node(should be implemented better but no time)
|
8 年前 |
bfogerty
|
d92a2269
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
107ba5ee
|
Texture Asset Node supports output for Texture2D AND sampler2D
|
8 年前 |
Matt Dean
|
46d84ef9
|
Fixed vector2 node
|
8 年前 |
bfogerty
|
cf32474c
|
The Electricity shader no longer looks washed out.
|
8 年前 |
Matt Dean
|
c09d8226
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
22cf545d
|
Fixed math in remap node
Added second output for screenPos that is pure XY UVs
|
8 年前 |
Matt Dean
|
a51e8de3
|
Added unlit master node
|
8 年前 |
bfogerty
|
7a9f1ef2
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
d82bb008
|
scatter
|
8 年前 |
vlad
|
953f009f
|
New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state.
|
8 年前 |
RinaldoTjan
|
c5984a7b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
4291f15f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
7d7f4c31
|
Added the SamplerState presenter
|
8 年前 |
Jennifer Nordwall
|
b94d71ca
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
2cc38eba
|
Fixing Height to Normal
|
8 年前 |
vlad
|
cd1776fc
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
05bc3cb7
|
Added some anisotropy maps and test graphs
|
8 年前 |
vlad
|
5f08fc4e
|
Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc.
|
8 年前 |
Natasha Tatarchuk
|
419516e8
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
436e34fe
|
Personal testing changes
|
8 年前 |
Jennifer Nordwall
|
1f405222
|
Changed meta file back
|
8 年前 |
Florent Guinier
|
fe87f870
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
45075517
|
Added Transform Node
|
8 年前 |
Eduardo Chaves
|
d48c5531
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
bd162e6b
|
Added default value to the checkerboard node
|
8 年前 |
Jennifer Nordwall
|
475f5e3b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
e1e3ee9c
|
Added default value to the UVTile node
|
8 年前 |
MingWai
|
c7641ce9
|
color balance location to Art/Adjustment
|
8 年前 |
bfogerty
|
6293ef85
|
Electricity Scene
|
8 年前 |
bfogerty
|
995a95bc
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
fed2bb39
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
3c115bee
|
Scatter node (not ready for use)
|
8 年前 |
Eduardo Chaves
|
8938908f
|
Adding more output variations to voronoi noise
|
8 年前 |
Natasha Tatarchuk
|
db418d02
|
parallax occlusion mapping node - added support for height scalar parameter
|
8 年前 |
Matt Dean
|
34f0ba4b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Natasha Tatarchuk
|
0cbb50e7
|
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
|
8 年前 |
Matt Dean
|
4eab5d01
|
Fixed PI, added a few example graphs
|
8 年前 |
MingWai
|
3ccadfe5
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
b2d664e0
|
Added matrix common and ops
|
8 年前 |
MingWai
|
4899df50
|
Color balance
|
8 年前 |
MingWai
|
fa0213a4
|
Random range
|
8 年前 |
ChrisTchou
|
c439053d
|
Custom node with switchable inputs, warp node types and AA checkerboard
|
8 年前 |
Andre McGrail
|
48e29dbb
|
Transform node in master graph presenter
Fixed power slider
|
8 年前 |