Julien Ignace
ab8c4439
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-gcalloc
6 年前
Anis Benyoub
fc134584
Correcting couple bugs in the GetSurfaceData of the Fabric Shader
Removing a detail mask map and adding a fuzzdetail map
Adding a test scene for the fabric material
6 年前
GitHub
81f419e4
Merge pull request #1860 from Unity-Technologies/HDRP/FixParticleLight
Fixed null ref exception with particle lights
6 年前
GitHub
543c68af
Merge pull request #1813 from Unity-Technologies/HDRP/refactor-reflectionProbe/merge-probe-editors
Hdrp/refactor reflection probe/merge probe editors
6 年前
Peter Bay Bastian
19575c98
Update test case provider path handling to work properly with new .net runtime. ( #1862 )
6 年前
GitHub
ea9baba9
Merge pull request #1859 from Unity-Technologies/Fixing-winding-and-VFACE-order-issue
Fixing winding and vface order issue
6 年前
Sebastien Lagarde
4110bd73
Re-enable 5 test that was disabled now that Arnaud PR is in
6 年前
Anis Benyoub
39c3c58d
Pull request review corrections
6 年前
Sebastien Lagarde
42111055
Merge branch 'master' into Fixing-winding-and-VFACE-order-issue
6 年前
Anis Benyoub
e30715d6
Implement an option to display the light volumes of Point, Spot, Line, Rectangular Lights and Reflection probes
Add a singleton that generates basic Meshes to avoid regenerating them at every frame in debug mode
6 年前
Sebastien Lagarde
2b3f449e
Fixing winding and VFACE order issue + Remove _DetViewMatrix
6 年前
GitHub
99f769f9
Merge pull request #1858 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
GitHub
2befab52
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
6 年前
GitHub
f25dd24a
Merge branch 'master' into HDRP/staging
6 年前
GitHub
d2258e34
Merge pull request #1665 from Unity-Technologies/fix/coupling-hdlight-workflow
Fix/coupling Light-HDLight workflow waiting for a C++ PR #70472
6 年前
Sebastien Lagarde
90d89de0
HDRP: Update changelog
6 年前
Sebastien Lagarde
82c30969
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
RSlysz
2efffc6d
fix data migration on infinite projection
6 年前
GitHub
bc502caa
Merge pull request #1855 from Unity-Technologies/Move-light-Gizmo-Drawing-to-core
Move light Gizmo Drawing to core
6 年前
RSlysz
a3ee916d
unhide previously hiden HDAdditionalReflectionData
6 年前
GitHub
b1b167e4
Merge pull request #1851 from Unity-Technologies/HDRP/increase-probe-volume-comparison
Hdrp/increase probe volume comparison
6 年前
RSlysz
33412fa5
Differentiate face fade for advance and normal mode
6 年前
GitHub
0f00f09d
Merge pull request #1847 from Unity-Technologies/Add-cloth-material-anis
Finishing a first version of the implementation of the Fabric Shader
6 年前
RSlysz
121b22df
fix offset application of reflection probe when rotating the transform
6 年前
Anis Benyoub
daed7c20
Update the changelog
6 年前
RSlysz
6c9c442a
Remove warnings
6 年前
Anis Benyoub
e98fd739
Remove remaining Base Mask code
6 年前
RSlysz
6093be76
Clean labels
6 年前
Anis Benyoub
57c8659e
Adding support for the tangent map
Correcting review problems
6 年前
Paul Melamed
d0ecfaf5
add a table for enabling writes to gbuffer render targets
6 年前
RSlysz
7e6b9097
Clean edit reflection probe's edit modes usage
6 年前
Anis Benyoub
4cd20da6
Upgrading the renderpipeline resource version
6 年前
Paul Melamed
6c438b74
added comment
6 年前
RSlysz
1e598176
fix serialization rollbacking issue
6 年前
Anis Benyoub
6d0e4723
Fixed compilation for .Net 4.0
6 年前
Paul Melamed
c68ab2bd
cleaned up PR
6 年前
RSlysz
a2ea0d2a
fix forgotten serialisation of probe mode change
6 年前
Anis Benyoub
aee0ce4d
Couple merge issues
6 年前
Paul Melamed
35af51cc
fix merge
6 年前
RSlysz
a65e54f9
fix use infinite projection boolean swaped
6 年前
Anis Benyoub
03507596
Moving the default specular value from Lit.hlsl to CommonMaterial.hlsl
Writing the GetSurfaceAndBuiltinData for the fabric shader
Correcting problems in the custom inspector of the Fabric Material
Adding Emissive support for the fabric shader
Correction problems in the Fabric.hlsl shader
6 年前
Paul Melamed
9dbd8998
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
# com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
6 年前
RSlysz
9365ca06
Clean InfluenceVolumeUI to use SerializedData instead of data
6 年前
Anis Benyoub
38d93fc3
Fixing a missing resource (introduced by renaming cloth to fabric)
6 年前
Julien Ignace
7a0df330
Fixed copy/paste mistake...
6 年前
Julien Ignace
5c5547e8
Removed a bunch of GC.Alloc each frame.
6 年前
GitHub
994e68cb
Merge pull request #1856 from Unity-Technologies/Add-warnign-message
Add warning message for platform not supported
6 年前
RSlysz
55f42712
Clean SerializedHDReflectionProbe fields visibility
6 年前
Anis Benyoub
cd8cac28
Rename cloth to Fabric
6 年前
sebastienlagarde
f30aa731
Add warning message for platform not supported
6 年前