Evgenii Golubev
|
ffa02031
|
Fix, clean up and optimize the line light code
|
8 年前 |
Julien Ignace
|
442892e0
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/HDRenderLoop.cs
|
8 年前 |
vlad
|
fd9c67e7
|
Cosmetic change on the output name of the rotation node.
|
8 年前 |
Evgenii Golubev
|
5607262f
|
Add a test dielectric material
|
8 年前 |
Aras Pranckevicius
|
d6928d42
|
API change: ComputeSpotShadowsMatricesAndCullingPrimitives -> ComputeSpotShadowMatricesAndCullingPrimitives
|
8 年前 |
Eduardo Chaves
|
4adac24f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
4799b1ee
|
Changed some function names for noise.
|
8 年前 |
Evgenii Golubev
|
4e6796fb
|
Update comments
|
8 年前 |
Aras Pranckevicius
|
a4012bb1
|
API change: ReflectionProbe APIs renamed
CalculateHDRDecodeValues -> textureHDRDecodeValues
GetDefaultTextureHDRDecodeValues -> defaultTextureHDRDecodeValues
GetDefaultTexture -> defaultTexture
|
8 年前 |
Eduardo Chaves
|
0398de24
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
vlad
|
500e0026
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
351b9795
|
Move noise to root procedural
|
8 年前 |
Evgenii Golubev
|
58a0f9c9
|
Update performance-related comments
|
8 年前 |
Sebastien Lagarde
|
882368f7
|
HDRenderLoop: Merge FTPL Build Light List part (tile, bigtile, cluster..)
- Only build light list, not light application for now
- untested, crash when big tile are enabled
|
8 年前 |
Matt Dean
|
fdf9189a
|
Fix noise naming
|
8 年前 |
Sebastien Lagarde
|
aa503023
|
HDRenderLoop: Disable line area light that cause black point (Nan ?) on all objects
|
8 年前 |
vlad
|
45498f4b
|
Made rotation node default to mesh UVs if no UV input is specified.
|
8 年前 |
Andre McGrail
|
b6182225
|
Menu reorg: All math nodes organised and cleaned
|
8 年前 |
Sebastien Lagarde
|
c140222d
|
HDRenderLoop: Fix directional light issue with single pass
|
8 年前 |
Matt Dean
|
423d104b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
4b0b903e
|
Add CombineNode
|
8 年前 |
GitHub
|
475169d0
|
Merge pull request #17 from EvgeniiG/master
Add the initial impl. of LTC line light Lambertian diffuse shading
|
8 年前 |
Eduardo Chaves
|
818ed653
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
1edaa84a
|
Removed unused property values.
|
8 年前 |
Matt Dean
|
4eca4e2f
|
Menu Reorg: Art & Levels
|
8 年前 |
Florent Guinier
|
dd853ee2
|
Add flexibility to splitnode
|
8 年前 |
Evgenii Golubev
|
472d34b5
|
Add the initial impl. of LTC line light Lambertian diffuse shading
|
8 年前 |
Eduardo Chaves
|
dd8b5552
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
9d1506f2
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
eeaa57f9
|
Menu Reorg: Channel & Procedural
|
8 年前 |
Evgenii Golubev
|
7bc91af9
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
sebastienlagarde
|
7b5d7327
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Eduardo Chaves
|
91c14c31
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
085216ab
|
Split And Combine step1
|
8 年前 |
Evgenii Golubev
|
0fce7106
|
Remove hidden lights
|
8 年前 |
GitHub
|
442f36e7
|
Merge pull request #16 from EvgeniiG/master
Add a reference implementation for line lights
|
8 年前 |
Eduardo Chaves
|
620b809b
|
Adding the Add node with dynamic inputs and respective presenter (W.I.P)
|
8 年前 |
Matt Dean
|
d6b32a39
|
Menu Reorg: UV
|
8 年前 |
Evgenii Golubev
|
a9ec88d9
|
Merge branch 'LineLights'
|
8 年前 |
Evgenii Golubev
|
b423f828
|
Add a test scene with a line light
|
8 年前 |
Eduardo Chaves
|
5eca2dca
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
7246a740
|
Added a procedural noise function.
|
8 年前 |
Matt Dean
|
5bed2efc
|
Menu Reorg: Input
|
8 年前 |
Evgenii Golubev
|
9d2c4819
|
Increase the line light ref. samples
|
8 年前 |
bfogerty
|
972f9e83
|
Removed commented code from LineNode
|
8 年前 |
RinaldoTjan
|
efc8e110
|
Add More Blend Modes.
Added Divide, HardMix, LinearDodge, Linear Light, Linear Burn, Vivid Light. Fix Soft light.
|
8 年前 |
Evgenii Golubev
|
9d05529b
|
Relocate and enable the reference line light code path
|
8 年前 |
bfogerty
|
6259f4aa
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
50204d4c
|
Add the 'Line' light archetype and fix the scene
|
8 年前 |
Andre McGrail
|
76834d6a
|
Potential fix to the remap node, removed forward slash in input names
|
8 年前 |