6545 次代码提交 (356dc884-2eed-4866-bbfa-3c74dcc506a8)

作者 SHA1 备注 提交日期
sebastienlagarde 356dc884 optimization: Don't clear Gbuffer in player (but clear in debug mode) 7 年前
GitHub f3b0f60d Merge pull request #1401 from Unity-Technologies/Fix-reset-material-Keyword 7 年前
sebastienlagarde 92cf2cc6 Fix reset material Keyword 7 年前
Peter Bay Bastian f9b16024 Remove 2018.1 compatibility code from Shader Graph 7 年前
GitHub c6380cb4 Merge pull request #1400 from Unity-Technologies/Fix-issue-with-SetViewmporAndClear 7 年前
Peter Bay Bastian 804a560f Fix Shader Graph toolbar not showing up 7 年前
sebastienlagarde 0c47d8d1 Update changelog 7 年前
GitHub eee022ec Merge pull request #1398 from Unity-Technologies/Fix-issue-with-SetViewmporAndClear 7 年前
sebastienlagarde 6e2b0b74 Fix issue with SetViewPortAndClear not call correctly 7 年前
GitHub 49b6bb90 Merge pull request #1397 from Unity-Technologies/feature/SSR 7 年前
Frédéric Vauchelles 4e5b95cd Added comment 7 年前
Frédéric Vauchelles 656011bc Fixed invalid sampler id 7 年前
Frédéric Vauchelles d7e670a6 Merge branch 'master' into feature/SSR 7 年前
GitHub 6938b288 Merge pull request #1396 from Unity-Technologies/Fix-issue-with-camera-motion-vector 7 年前
Frédéric Vauchelles d85096e8 Refactored RTHandle global push 7 年前
sebastienlagarde e5cd80fe Fix issue with camera motion vector 7 年前
Frédéric Vauchelles 015d1750 Fixed velocity buffers 7 年前
sebastienlagarde f1530d2a Remove useless meta 7 年前
Frédéric Vauchelles cf68f546 Merge fixes 7 年前
Tim Cooper 8daa91e8 remove bad submodules 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Peter Bay Bastian 4fdfd2c8 Add display names for HD, LW and Core, and update Unity version req 7 年前
Peter Bay Bastian d94fc511 Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support 7 年前
GitHub 4e5fc617 Merge pull request #1394 from Unity-Technologies/lw/move-test-folder 7 年前
Felipe Lira d76f186e Updated project settings 7 年前
Felipe Lira 9526b0d2 Moved LWRP test folder 7 年前
Peter Bay Bastian ae9d787a Add display name to Shader Graph package 7 年前
Frédéric Vauchelles 1d69a04c fixed HDRP warnings 7 年前
Tim Cooper 956a9392 Remove marker that should not be there 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Tim Cooper 73aea5d5 Update PP submodule. 7 年前
Tim Cooper 38c413cd Merge branch 'build/automation' into masteraxxx 7 年前
Tim Cooper cb9a7181 Update meta files 7 年前
Tim Cooper b84706f9 update ignore. 7 年前
GitHub b75bee23 Merge pull request #1393 from Unity-Technologies/Rename-UnityObjectToWorldDir 7 年前
Tim Cooper 99d825bc first pass fixing paths 7 年前
sebastienlagarde b9bb2978 Rename UnityObjectToWorldDir to TransformObjectToWorldDir + add comment 7 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Frédéric Vauchelles fc0402ba Fixed missing debug buffer binding 7 年前
GitHub ff309c06 Merge pull request #1392 from Unity-Technologies/sg/move-hd-subshader-to-package 7 年前
Frédéric Vauchelles d20bf61e Push properly motion vectors 7 年前
GitHub d0383483 Merge pull request #1389 from Unity-Technologies/lw/profiler-markers 7 年前
Frédéric Vauchelles 4a39c649 Fixed HDRP variant 7 年前
sebastienlagarde cee907b6 HDRP: Fix typo in tooltips 7 年前
GitHub d2db4069 Merge pull request #1391 from Unity-Technologies/lw/api-refactor-v2 7 年前
Felipe Lira 733691b3 Converted more files to new C# standard. 7 年前
GitHub a709a016 Merge pull request #1390 from Unity-Technologies/lw/disable-copydepth 7 年前
Felipe Lira 93442ebc If we need to copyDepth we always copy with Blit until we figure out a way to check src and dest sizes. 7 年前
Felipe Lira 9c960b8e Added CommandBuffer profiler markers so inspecting frame on FrameDebugger and RenderDoc is much easier. 7 年前
Felipe Lira a22a1673 Small change to allow override SHADOWS_SCREEN define. 7 年前