GitHub
9a93b084
Merge pull request #1853 from Unity-Technologies/HDRP/staging
Merging Hdrp/staging
6 年前
RSlysz
bfb1d222
Remove wrong use of EditorUtility.SetDirty
6 年前
Anis Benyoub
599042fa
Add clothUI (not working)
6 年前
Evgenii Golubev
11b4e529
Remove dependence on the NdotL for thickness evaluation for translucency
6 年前
RSlysz
6196912e
increase precision in comparison of probe volume
6 年前
sebastienlagarde
a94142eb
Update changelog
6 年前
Remy
106a0d43
Merge branch 'hdrp/staging' into hdrp/refactor-reflectionProbe/merge-probe-editors
6 年前
Anis Benyoub
7d5b0f93
Add support for IBL
Miss:
- Test / Check
- UI
- Area light
6 年前
GitHub
f1c61ca7
Merge pull request #1849 from Unity-Technologies/Bring-update-from-stacklit2
Update variance normal code
6 年前
Anis Benyoub
82a270d7
Factor anisotropy code
6 年前
Sebastien Lagarde
6f587a2a
Update variance normal code
6 年前
egomeh
cefedc6b
Update changelog
6 年前
Anis Benyoub
cb2c3076
Add SSS and transmission support to cloth + various cleanup/factor code
6 年前
GitHub
2808870d
Merge pull request #1848 from Unity-Technologies/import-stacklit-change
Apply some stacklit change (fix and formatting)
6 年前
egomeh
f66ff5bb
Change reference image in OS X attenuation scene
6 年前
Anis Benyoub
e8580362
Add more work
6 年前
Sebastien Lagarde
1052ecf2
Change NormalMapAverageLength processor to NormalMapFiltering
6 年前
egomeh
51e6471a
Add reference images for attenuation test
6 年前
Anis Benyoub
6efcaf31
Update cloth with model for silk
6 年前
Sebastien Lagarde
9c4acb91
Import various stacklit branch change
Move specular funciton in commonlighting.hlsl
Fix issue in TextureNormalVariance
Fix issue with colorPicker not working in forward
Misc format/comment/code sharing
6 年前
egomeh
b97c872c
Add attenuation scene to build settings
6 年前
Anis Benyoub
833ae5fe
Update cloth shader with CharlieD BSDF
6 年前
sebastienlagarde
c70d19d9
Merge branch 'master' into HDRP/staging
6 年前
Sebastien Lagarde
0b81be39
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
egomeh
cb1008b9
Move light attenuation to test package
6 年前
Anis Benyoub
08f93184
Add skeleton of cloth material
6 年前
sebastienlagarde
fde5f5b8
Fix typo in light explorer
6 年前
Tristan Genevet
13607475
Fixed compilation for .Net 4.0
6 年前
egomeh
507df163
Merge branch 'master' into lw/light-attenuation
6 年前
Sebastien Lagarde
6ef66858
HDRP Update changelog
6 年前
GitHub
02ef1729
Merge pull request #1841 from Unity-Technologies/documentation-rename
Rename Documentation -> Documentation~ for template loading time
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
RSlysz
6c716b5b
Fix missing serialized update when using fade part of gizmo
6 年前
Sebastien Lagarde
cbd762db
Merge branch 'master' into HDRP/staging
6 年前
GitHub
5c6caff1
Merge pull request #1846 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
RSlysz
aeaafbb9
Fix InfluenceVolume's offset and offset tool
6 年前
Sebastien Lagarde
b4745a6b
HDRP: Update changelog
6 年前
RSlysz
e4386713
force everyframe for realtime reflection probe
Other modes not yet supported.
6 年前
GitHub
eb16617a
Merge pull request #1844 from Unity-Technologies/FixUnsupportedAPIMessage
Fixed Unsupported API error message in the editor
6 年前
RSlysz
25058ffd
clean InfluenceVolumeUI
6 年前
Antoine Lelievre
91635f62
Fixed Unsupported API error message in the editor
6 年前
sebastienlagarde
121b9933
Change default settings of reflection probe to 256
6 年前
Frédéric Vauchelles
0b5f6f18
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
GitHub
0554e9b7
Merge pull request #1843 from Unity-Technologies/FixCameraDarkenSceneViewWhenSelected
Fix sRGB forced into preview camera render
6 年前
RSlysz
18425484
Remove old probe acquisition
6 年前
sebastienlagarde
df4dde70
Remove vulkan / Metal hack
6 年前
RSlysz
bc6282b0
Remove unwanted commited hack on materialflags.compute
6 年前
Frédéric Vauchelles
3b4360d3
Fix case 1046713 - Planar reflection are black when viewing in the direction of the normal of the mirror for infinite projections.
6 年前
Antoine Lelievre
ebc99757
Fix sRGB forced into preview camera render
6 年前
sebastienlagarde
01ba67bc
Add shadowMap16Bit support
6 年前